21crescendo Posted January 25, 2013 Share Posted January 25, 2013 (edited) A custom follower NPC I've made is not getting recruited! As in, ''Follow me, I need your help" - I've ensured the custom NPC's esp loads after UFO - In the CK custom npc's actor menu, under Factions, I have added CurrentFollowerFaction and have set it to -1 - set his disposition base to 75 - have set necessary ParentChild relationship (NPCNamePlayerRelationship to Ally) - have set ''helps friends and allies'' >NOTE - I have made custom followers in the past with the above settings and they have worked flawlessly before. >NOTE - I haven't downloaded any new Follower mods, or anything that could conflict with Followers and factions. >NOTE - in game, using ''Addfac 5c84d 1'' command resolves this issue, but I don't want to rely on it. I plan to release this follower and want to make the mod as self sufficient as possible Help, advice, suggestions and workarounds shall be appreciated! Edited January 25, 2013 by 21crescendo Link to comment Share on other sites More sharing options...
TheGreenLion Posted January 25, 2013 Share Posted January 25, 2013 (edited) Check their voice against the VoicesFollowerAll Formlist in the CK. If it's not one of those they won't have the neccesary dialogue options. That's the only thing you haven't mentioned. :thumbsup: Edited January 25, 2013 by TheGreenLion Link to comment Share on other sites More sharing options...
21crescendo Posted January 26, 2013 Author Share Posted January 26, 2013 Check their voice against the VoicesFollowerAll Formlist in the CK. If it's not one of those they won't have the neccesary dialogue options. That's the only thing you haven't mentioned. :thumbsup: I'm using the MaleNord voice (Ralof's voice) which is probably the 'safest' follower voice in game! :ermm: other than that I don't know what to do! Link to comment Share on other sites More sharing options...
21crescendo Posted January 26, 2013 Author Share Posted January 26, 2013 A custom follower NPC I've made is not getting recruited! As in, ''Follow me, I need your help" - I've ensured the custom NPC's esp loads after UFO - In the CK custom npc's actor menu, under Factions, I have added CurrentFollowerFaction and have set it to -1 - set his disposition base to 75 - have set necessary ParentChild relationship (NPCNamePlayerRelationship to Ally) - have set ''helps friends and allies'' >NOTE - I have made custom followers in the past with the above settings and they have worked flawlessly before. >NOTE - I haven't downloaded any new Follower mods, or anything that could conflict with Followers and factions. >NOTE - in game, using ''Addfac 5c84d 1'' command resolves this issue, but I don't want to rely on it. I plan to release this follower and want to make the mod as self sufficient as possible Help, advice, suggestions and workarounds shall be appreciated! Wow! I'm such an idiot! I forgot to add 'potential follower faction' in the Factions tab! It works now! kthxbai :D Link to comment Share on other sites More sharing options...
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