opakedragon Posted January 26, 2013 Share Posted January 26, 2013 Hi so I am trying to put a limit (mostly likely using "Match Condition" someplace) the use of an enchantment unless the conditions are met. I know that in item creation (like in smithing for example) if you don't have a specific perk that you cannot make certain things. they just don't show up on the list (or greyed out if you don't have the materials). That's basically what I want to do but with an enchantment. Basically you cannot disenchant this item's effect until some conditions are met, and if the item has already been disenchanted you cannot enchant the effect (it's greyed out in the enchantments list) if some condition is not met.Any help would be greatly appreciated! Link to comment Share on other sites More sharing options...
opakedragon Posted January 26, 2013 Author Share Posted January 26, 2013 Ok so It looks like I may need to create a script to do this either with a global variable or flag reference. any other suggestions would be appreciated. Link to comment Share on other sites More sharing options...
opakedragon Posted January 27, 2013 Author Share Posted January 27, 2013 Alright I looked into scripting with papyrus and its not different from other programming I've used. I just need to figure out how to do add/remove a keyword from the scripts section of an armor. Link to comment Share on other sites More sharing options...
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