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Cant loot bodies.


skyrimcrafter1919

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Explain in detail who is unlootable,

 

Who lacks nameplates.

 

When did you apply the patch?

-You didnt really think that the patch was going to patch a curent savegame???

-In order for the current game to be effected by the patch in a meaningful way you have to allow for 31 days of game time to pass. So that the cells reset

 

Did you download updates, for a game in progress

-Applying updates to exhisting saves is bad

-Allowing steam to auto-update is bad

-Allowing the game to be patched while a save is ongoing is bad.

 

Best practice

For most stuff is pretty much this.

-Do not alter the game enviroment with a curent game.

-This means you don't add mods to your game until your ready to start over.

-You don't allow Steam to patch your game until your ready to delete saves and start over.

-You don't subsribe to Steam Workshop mods, becuase they autoupdate = Always Bad.

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I already did, please check my logs.

 

Uh, that's not your log, that's your load order. The BOSS log will have the load order, along with some messages about the plugins, and a list of mods it does not recognize. Copy/paste all of that here.

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He posted a download link there's not much to see Ripple

 

 

 

 

BOSS

Version 2.1.1

 

 

======================================

Summary

======================================

 

 

Plugin Type Count

Recognised (or sorted by user rules) 16

Unrecognised 0

Inactive 0

All 16

 

 

Plugin Message Type Count

Warning 0

Error 0

All 6

 

 

* Your masterlist has been updated to revision 6351 (2013-01-30).

* No change in recognised plugin list since last run.

* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")

* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").

* Note: Your SKSE is up-to-date.

 

 

======================================

SKSE Plugins

======================================

 

 

 

SKSE Version: 0.1.6.6

 

 

======================================

Recognised Plugins

======================================

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Skyrim.esm Active

 

Update.esm Active

* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

Dawnguard.esm Active

* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HearthFires.esm Active

* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

HighResTexturePack01.esp Active

 

HighResTexturePack02.esp Active

 

spell absorb fix.esp Active

 

unofficial skyrim patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HighResTexturePackFix.esp Active

 

unofficial dawnguard patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

unofficial hearthfire patch.esp Active

 

Skyrim Flora Overhaul.esp Active

 

SkyUI.esp Active

 

 

 

His log in the spoiler

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Explain in detail who is unlootable,

 

Who lacks nameplates.

 

When did you apply the patch?

-You didnt really think that the patch was going to patch a curent savegame???

-In order for the current game to be effected by the patch in a meaningful way you have to allow for 31 days of game time to pass. So that the cells reset

 

Did you download updates, for a game in progress

-Applying updates to exhisting saves is bad

-Allowing steam to auto-update is bad

-Allowing the game to be patched while a save is ongoing is bad.

 

Best practice

For most stuff is pretty much this.

-Do not alter the game enviroment with a curent game.

-This means you don't add mods to your game until your ready to start over.

-You don't allow Steam to patch your game until your ready to delete saves and start over.

-You don't subsribe to Steam Workshop mods, becuase they autoupdate = Always Bad.

 

 

Ok basicly, dead dragons are unlootable, draugrs, and maybe some other animal npcs. And when I conjure up NPC, his nameplate isnt showing up.

Also tbh, I really dont want to start over skyrim, Ive put way too many time in the game. So is there other ways of fixing?

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Instead of attaching a file and asking people to download and open...copy/paste the BOSS log here instead (the one with the load order as well as the messages about bash tags and cleaning). Include the list of plugins not recognized by BOSS. Put the logs inside a spoiler tag (like you did with your papyrus log in the first post).

 

Also confirm your Skyrim is fully updated by posting version number.

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Im running latest beta patch: 1.8.151.0.7

 

Heres my BOSS LOG:

 

 

 

 

BOSS

Version 2.1.1

 

 

======================================

Summary

======================================

 

 

Plugin Type Count

Recognised (or sorted by user rules) 16

Unrecognised 0

Inactive 0

All 16

 

 

Plugin Message Type Count

Warning 0

Error 0

All 6

 

 

* Your masterlist has been updated to revision 6351 (2013-01-30).

* No change in recognised plugin list since last run.

* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")

* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").

* Note: Your SKSE is up-to-date.

 

 

======================================

SKSE Plugins

======================================

 

 

 

SKSE Version: 0.1.6.6

 

 

======================================

Recognised Plugins

======================================

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Skyrim.esm Active

 

Update.esm Active

* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

Dawnguard.esm Active

* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HearthFires.esm Active

* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

HighResTexturePack01.esp Active

 

HighResTexturePack02.esp Active

 

spell absorb fix.esp Active

 

unofficial skyrim patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HighResTexturePackFix.esp Active

 

unofficial dawnguard patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

unofficial hearthfire patch.esp Active

 

Skyrim Flora Overhaul.esp Active

 

SkyUI.esp Active

 

ABT - Faster Bolts Improved +100%.esp Active

 

ABT - Faster Arrows Improved +100%.esp Active

 

ABT - Increased Bolts Damage (Vanilla) +100%.esp Active

 

 

 

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