skyrimcrafter1919 Posted January 31, 2013 Author Share Posted January 31, 2013 (edited) I already did, please check my logs. Anyway I watched Gophers video, and I guess it will help, Im gonna try it. Then report back! *edit* Ok doesnt work... im out of ideas. Edited January 31, 2013 by skyrimcrafter1919 Link to comment Share on other sites More sharing options...
skyrimcrafter1919 Posted January 31, 2013 Author Share Posted January 31, 2013 So? guys? anyone? Link to comment Share on other sites More sharing options...
gamefever Posted January 31, 2013 Share Posted January 31, 2013 Explain in detail who is unlootable, Who lacks nameplates. When did you apply the patch?-You didnt really think that the patch was going to patch a curent savegame???-In order for the current game to be effected by the patch in a meaningful way you have to allow for 31 days of game time to pass. So that the cells reset Did you download updates, for a game in progress-Applying updates to exhisting saves is bad-Allowing steam to auto-update is bad-Allowing the game to be patched while a save is ongoing is bad. Best practiceFor most stuff is pretty much this.-Do not alter the game enviroment with a curent game.-This means you don't add mods to your game until your ready to start over.-You don't allow Steam to patch your game until your ready to delete saves and start over.-You don't subsribe to Steam Workshop mods, becuase they autoupdate = Always Bad. Link to comment Share on other sites More sharing options...
ripple Posted January 31, 2013 Share Posted January 31, 2013 I already did, please check my logs. Uh, that's not your log, that's your load order. The BOSS log will have the load order, along with some messages about the plugins, and a list of mods it does not recognize. Copy/paste all of that here. Link to comment Share on other sites More sharing options...
gamefever Posted January 31, 2013 Share Posted January 31, 2013 He posted a download link there's not much to see Ripple BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type Count Recognised (or sorted by user rules) 16 Unrecognised 0 Inactive 0 All 16 Plugin Message Type Count Warning 0 Error 0 All 6 * Your masterlist has been updated to revision 6351 (2013-01-30).* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").* Note: Your SKSE is up-to-date. ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.6 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Dawnguard.esm Active* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") HighResTexturePack01.esp Active HighResTexturePack02.esp Active spell absorb fix.esp Active unofficial skyrim patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HighResTexturePackFix.esp Active unofficial dawnguard patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} unofficial hearthfire patch.esp Active Skyrim Flora Overhaul.esp Active SkyUI.esp Active His log in the spoiler Link to comment Share on other sites More sharing options...
skyrimcrafter1919 Posted February 1, 2013 Author Share Posted February 1, 2013 Explain in detail who is unlootable, Who lacks nameplates. When did you apply the patch?-You didnt really think that the patch was going to patch a curent savegame???-In order for the current game to be effected by the patch in a meaningful way you have to allow for 31 days of game time to pass. So that the cells reset Did you download updates, for a game in progress-Applying updates to exhisting saves is bad-Allowing steam to auto-update is bad-Allowing the game to be patched while a save is ongoing is bad. Best practiceFor most stuff is pretty much this.-Do not alter the game enviroment with a curent game.-This means you don't add mods to your game until your ready to start over.-You don't allow Steam to patch your game until your ready to delete saves and start over.-You don't subsribe to Steam Workshop mods, becuase they autoupdate = Always Bad. Ok basicly, dead dragons are unlootable, draugrs, and maybe some other animal npcs. And when I conjure up NPC, his nameplate isnt showing up.Also tbh, I really dont want to start over skyrim, Ive put way too many time in the game. So is there other ways of fixing? Link to comment Share on other sites More sharing options...
skyrimcrafter1919 Posted February 2, 2013 Author Share Posted February 2, 2013 So anyone? guys? Link to comment Share on other sites More sharing options...
ripple Posted February 2, 2013 Share Posted February 2, 2013 Instead of attaching a file and asking people to download and open...copy/paste the BOSS log here instead (the one with the load order as well as the messages about bash tags and cleaning). Include the list of plugins not recognized by BOSS. Put the logs inside a spoiler tag (like you did with your papyrus log in the first post). Also confirm your Skyrim is fully updated by posting version number. Link to comment Share on other sites More sharing options...
skyrimcrafter1919 Posted February 2, 2013 Author Share Posted February 2, 2013 Im running latest beta patch: 1.8.151.0.7 Heres my BOSS LOG: BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type Count Recognised (or sorted by user rules) 16 Unrecognised 0 Inactive 0 All 16 Plugin Message Type Count Warning 0 Error 0 All 6 * Your masterlist has been updated to revision 6351 (2013-01-30).* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").* Note: Your SKSE is up-to-date. ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.6 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Dawnguard.esm Active* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") HighResTexturePack01.esp Active HighResTexturePack02.esp Active spell absorb fix.esp Active unofficial skyrim patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HighResTexturePackFix.esp Active unofficial dawnguard patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} unofficial hearthfire patch.esp Active Skyrim Flora Overhaul.esp Active SkyUI.esp Active ABT - Faster Bolts Improved +100%.esp Active ABT - Faster Arrows Improved +100%.esp Active ABT - Increased Bolts Damage (Vanilla) +100%.esp Active Link to comment Share on other sites More sharing options...
steve40 Posted February 2, 2013 Share Posted February 2, 2013 I would suspect SkyUI as the culprit. You're not using many mods and none of the others should affect the interface at all. Try removing SkyUI. Link to comment Share on other sites More sharing options...
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