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Bug Fix Req: Ghosts of Halldir's Cairn


Mebantiza

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Anyone feel like taking a look at the ghosts in Halldir's Cairn? The problem is, they drop regular, solid loot when 'killed'. For example, 1st one has an entire set of totally lootable IRON armor.

 

Makes no sense for 'ghost' right? Plus all the other spooks drop all manner of loot ~ to their living NPC templates. Furs, weapons, bows whatnot.

 

These guys should only drop, well, ghostly loot like the ghosts in Yngvild do.

 

USSEP did a number of fixes on these ghosts, but afaik, no one ever thought to consider their out-of-place Loot tables.

 

 

 

In addition, these can also be affected by Unrelenting force, which if you think about even a little, doesn't make much sense either. Ghosts should be immune to being staggered....

Edited by Mebantiza
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