Calle87 Posted January 26, 2013 Share Posted January 26, 2013 (edited) Hello. So last week i have tried to get my skyrim work with my mods. There are totally about 130 mods + texture pack combiner and after reading some topics it seems those are not too many mods? I have sorted all mods with BOSS+tried myself to modify order but still crashes and couple of freezes and sometimes can't load a saved game. Mods are cleaned when needed with TES5edit. I can't create Bashed Patch becourse Wrye has a following error: Traceback (most recent call last): File "bash\basher", line 1997, in OnDoubleClick File "bash\basher", line 6611, in __init__ File "zipextimporter.pyo", line 92, in load_module File "wx\lib\iewin.pyo", line 15, in <module> File "zipextimporter.pyo", line 92, in load_module File "wx\lib\activex.pyo", line 44, in <module>ImportError: cannot import name myole4ax I tried once program named Mod organizer but it made my game even worse.There is in a spoiler my newest load order and BOSSlog. Also i have some ini tweaks: grids 9...I will tell more info if you need more or someone is intrested to help me with this. My load order GameMode=Skyrim Skyrim.esmUpdate.esmApachiiHair.esmJSwords.esmMagicDuel.esmmoonpath.esmSPIKE.esmUnofficial Skyrim Patch.espImproved Combat Sounds v2.1.espRooster At Dawn v1.0.espRealistic Lighting.espRealistic Lighting Patcher.espRemove Interior Fog V2 - Skyrim.espEnhancedLightsandFX.espStaticMeshImprovementMod.espRainbows.esp83Willows_101BUGS_V4_HighRes.espBirdsofskyrim.espCannabis.espCatsofskyrim.espChesko_WearableLantern.espCP Apple Trees.espDogsofskyrim.espImmersive Battles.espImmersive Brigands.espImmersive Travelers.espImmersive Werewolves.esplt_camping.espmorevillageanimals.espOwned.espPeople Have Torches.espSabreFurBag.espskyBirds - Airborne Perching Birds.espSkyrim Flora Overhaul.espSMDropLitTorch.espConvenient Horses.espDestructible_bottles.espDEAsprint&jump.espFootprints.espSkyUI.espCloaks.espElemental Staves.esphothtrooper44_ArmorCompilation.espJSwordsDistributionBalancePlugin.espLeftHandRings.espPowerOfTheGods.espRealFireArrows.espthrowingweapons.espDeadlyDragons.espConvenient Horse Herding.espmoonpath_questdata.espMoreBanditCamps.espzzALittleSexyApparelReplacer_noskirtnounderwear.espBlockSparkles.espdynamic fires.espHorsesGoneWild.espSpells Cast Light.espWarmer Magic Lights v2 - Big.espWarmer Magic Lights v2 - White - Big.espWarmer Magic Lights v2 - White.espWarmer Magic Lights v2.espSkyTEST-RealisticAnimals&Predators.espdD - Enhanced Blood Main.esptorches for realistic lighting.espDrinking Fountains of Skyrim.espRiverwoodEnhancedPlugin.espTAVERiften.espTAVESolitude.espWhiterunInEnhanced.espforested_skyrim.espImmersive Grass.espDenserGrass.espApocalypse - The Spell Package.espASX_Spells.espDynamicWard.espReflectiveWard.espDragonFire.espBFSEffects.espDeadlySpellImpacts.espDeadlySpellImpacts - Two Fire.espDuel Craftable Arrows FIXED.espDuel - Combat Realism.espSneak Tools.espSneak Tools Vanilla Masks.espSneak Tools Vanilla Hoods.espSneak Tweak.espLocational Damage.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espBeards.esp3DNPC.espRealisticNeedsandDiseases.espRND_DestructibleBottles-Patch.espRND_DrinkingFountains-Patch.espRND_USKP-Patch.espEMCompViljaSkyrim.espSit Anywhere.espUFO - Ultimate Follower Overhaul.espFollowerWander2.espCerwidenCompanion.espAmazingFollowerTweaks.espPC Exclusive Animation Path - 0 - Main.espPC Exclusive Animation Path - Argonian.espPC Exclusive Animation Path - Breton.espPC Exclusive Animation Path - DarkElf.espPC Exclusive Animation Path - HighElf.espPC Exclusive Animation Path - Imperial.espPC Exclusive Animation Path - Khajiit.espPC Exclusive Animation Path - Nord.espPC Exclusive Animation Path - ORC.espPC Exclusive Animation Path - RedGuard.espPC Exclusive Animation Path - WoodElf.espThe Dance of Death.espSkyRe_Races.espSkyRe_EnemyAI.espWATER.espRND_Water-Patch.espPurewaters.espRND_PureWaters-Patch.espCompatibility Patch - PHT IA.espdD - Realistic Ragdoll Force - Realistic.espRealistic Lighting Addon.espASIS-Dependency.esp BOSSlog Ok its not same than my load order becoure i have modified it Plugin Type Count Recognised (or sorted by user rules) 134 Unrecognised 3 Inactive 9 All 137 Plugin Message Type Count Warning 2 Error 1 All 34 * Your masterlist is already at the latest revision (r6337; 2013-01-26). No update necessary.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").* Note: Your SKSE is up-to-date.* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order. ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.6 SKSE_Elys_Uncapper.dll Version: 1.14.3.0 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active ApachiiHair.esm Active JSwords.esm Active* Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) MagicDuel.esm Active moonpath.esm Active SPIKE.esm Active HighResTexturePack01.esp HighResTexturePack02.esp Unofficial Skyrim Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Rainbows.esp Active Improved Combat Sounds v2.1.esp Active Rooster At Dawn v1.0.esp Active EnhancedLightsandFX.esp Active Realistic Lighting.esp Active Realistic Lighting Patcher.esp Active Remove Interior Fog V2 - Skyrim.esp Active Warmer Magic Lights v2.esp Active Warmer Magic Lights v2 - White.esp Active Warmer Magic Lights v2 - White - Big.esp Active Warmer Magic Lights v2 - Big.esp Active StaticMeshImprovementMod.esp Active 83Willows_101BUGS_V4_HighRes.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Birdsofskyrim.esp Active Cannabis.esp Active Catsofskyrim.esp Active Chesko_WearableLantern.esp Active CP Apple Trees.esp Active Dogsofskyrim.esp Active Immersive Battles.esp Active Immersive Brigands.esp Active Immersive Travelers.esp Active Immersive Werewolves.esp Active lt_camping.esp Active morevillageanimals.esp Active Owned.esp Active People Have Torches.esp Active SabreFurBag.esp Active skyBirds - Airborne Perching Birds.esp Active Skyrim Flora Overhaul.esp Active SMDropLitTorch.esp Active Convenient Horses.esp Active Destructible_bottles.esp Active DEAsprint&jump.esp Active* Note: Won't work if sprint/jump key is remapped to mouse button. Footprints.esp Active SkyUI.esp Active Cloaks.esp Active Cloaks - No Imperial.esp* Note: Use only one cloaks*esp Cloaks - Player Only.esp* Note: Use only one cloaks*esp Duel Craftable Arrows FIXED.esp Active Elemental Staves.esp Active hothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} JSwordsDistributionBalancePlugin.esp Active LeftHandRings.esp Active PowerOfTheGods.esp Active RealFireArrows.esp Active throwingweapons.esp Active DeadlyDragons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Convenient Horse Herding.esp Active moonpath_questdata.esp Active MoreBanditCamps.esp Active zzALittleSexyApparelReplacer_normal.esp* Note: Use only one zzALittleSexyApparelReplacer esp zzALittleSexyApparelReplacer_nobra.esp* Note: Use only one zzALittleSexyApparelReplacer esp zzALittleSexyApparelReplacer_noskirtnounderwear.esp Active* Note: Use only one zzALittleSexyApparelReplacer esp zzALittleSexyApparelReplacer_nounderwear.esp* Note: Use only one zzALittleSexyApparelReplacer esp zzALittleSexyApparelReplacer_noskirt.esp* Note: Use only one zzALittleSexyApparelReplacer esp BlockSparkles.esp Active dynamic fires.esp Active HorsesGoneWild.esp Active Sneak Tweak.esp Active SkyTEST-RealisticAnimals&Predators.esp Active dD - Enhanced Blood Main.esp Active Spells Cast Light.esp Active torches for realistic lighting.esp Active Drinking Fountains of Skyrim.esp Active RiverwoodEnhancedPlugin.esp Active TAVERiften.esp Active TAVESolitude.esp Active WhiterunInEnhanced.esp Active forested_skyrim.esp Active Immersive Grass.esp Active* Note: Use only one Immersive Grass esp. dD - Realistic Ragdoll Force - Realistic.esp Active* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://skyrim.nexusmods.com/mods/16712") for compatibly with other skeleton.nif. Apocalypse - The Spell Package.esp Active ASX_Spells.esp Active DynamicWard.esp Active ReflectiveWard.esp Active DragonFire.esp Active BFSEffects.esp Active DeadlySpellImpacts.esp Active DeadlySpellImpacts - Two Fire.esp Active Sneak Tools.esp Active* Error: Delete. Already included in SkyRe_Main.esp. Sneak Tools Vanilla Hoods.esp Active Sneak Tools Vanilla Masks.esp Active Duel - Combat Realism.esp Active Locational Damage.esp Active The Dance of Death.esp Active SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Requires: Dawnguard DLC (SkyRe 0.99.17+)* Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here ("http://skyrim.nexusmods.com/mods/9286").* Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'* Note: If you have a problem with aiming try to install this ("http://skyrim.nexusmods.com/mods/13652") mod.* Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active Sit Anywhere.esp Active Beards.esp Active 3DNPC.esp Active RealisticNeedsandDiseases.esp Active RND_DestructibleBottles-Patch.esp Active RND_DrinkingFountains-Patch.esp Active RND_USKP-Patch.esp Active EMCompViljaSkyrim.esp Active UFO - Ultimate Follower Overhaul.esp Active* Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page ("http://skyrim.nexusmods.com/mods/14037"). FollowerWander2.esp Active* Note: UFO - Ultimate Follower Overhaul.esp has the same functional, but you can use FollowerWander2.esp on your choice. CerwidenCompanion.esp Active moveit.esp AmazingFollowerTweaks.esp Active PC Exclusive Animation Path - Argonian.esp Active PC Exclusive Animation Path - Breton.esp Active PC Exclusive Animation Path - DarkElf.esp Active PC Exclusive Animation Path - HighElf.esp Active PC Exclusive Animation Path - Imperial.esp Active PC Exclusive Animation Path - Khajiit.esp Active PC Exclusive Animation Path - Nord.esp Active PC Exclusive Animation Path - ORC.esp Active PC Exclusive Animation Path - RedGuard.esp Active PC Exclusive Animation Path - WoodElf.esp Active SkyRe_Races.esp Active Purewaters.esp Active RND_PureWaters-Patch.esp Active WATER.esp Active RND_Water-Patch.esp Active Compatibility Patch - PHT IA.esp Active Bashed Patch, 0.esp Active ASIS-Dependency.esp Active SkyRe_EnemyAI.esp Active* Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch. ======================================Unrecognised Plugins====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. PC Exclusive Animation Path - 0 - Main.esp Active DenserGrass.esp Active Realistic Lighting Addon.esp Active Edited January 27, 2013 by Calle87 Link to comment Share on other sites More sharing options...
bigv32 Posted January 27, 2013 Share Posted January 27, 2013 First off, no offense, but you need to put your load order and logs in a text form that people can read without having to download anything. As for your bash problem, I would suggest uninstalling and then reinstalling it. Make sure you have the latest version as well. From personal experience I recommend the standalone version, but both are great. Finally, to your crashes, about how many mods are we talking here? Also, how often do you crash? If you have a heavily modded game without a proper bash patch, you can expect crashes. If you are only crashing once or maybe even twice an hour, there may not be much you can do. That is assuming your crashes are random. Is there any consistency to your crashes? Link to comment Share on other sites More sharing options...
Calle87 Posted January 27, 2013 Author Share Posted January 27, 2013 Thanks for you reply bigv32 :biggrin: Now lists should be easier to read in spoiler? I reinstalled Bash and it is working and i created a Bash patch still there are crashes like every 2 or 3 mins after playing. Totally i have 125 mods and crashes happens almost anywhere thre is no special location or anything. I removed some big mods wich have many scripts but no help. Would it be easiest way to reinstall whole game and try to find somewhere a good mod set that works?As you may noticed i am not good at speaking english so my apologies. Link to comment Share on other sites More sharing options...
bigv32 Posted January 27, 2013 Share Posted January 27, 2013 Ok, here we go with some more questions. 1. What were the last mods you installed before you started having issues? 2. Aren't you missing something with ASIS? I am pretty sure there should be two plugins at the bottom of the load order that are ASIS. Where is you ASIS patch? 3. While we're talking about ASIS, you SHOULD at least disable it (I would recommend uninstall) it until you get this problem sorted. 4. Your boss logs says you need a comp patch for Jaysus swords. I would get that as that will help. 5. Unless you are actually playing the quest, always always disable the moonpath mod because it can cause issues all over skyrim. See if these help you at all. If not, you could try to just fix the load order you have or reinstall. The problem is that you can't just reinstall all the mods you have now and hope it works. better to know what the problem is now.Try these steps. 1. Disable ALL mods that simply add items to the game such as you armor and sword mods. 2. Disable all Texture mods (mods that simply make Skryim look better) 3. Disable all weather and lighting mods. 4. Disable ASIS completely. NOTE: The point of disabling all these mods is that aside from the weather mods, the others should not be causeing you problems. We are trying to simply cut down on the number of plugins. ASIS is being disabled because it changes everytime you rebuild the patch and with all this disabling, you would always be rebuilding. On a personal note, ASIS has always caused more issues than were worth it. That's why I don't play with it anymore. I'm not a fan of plugins that change every time you do something and add content. Makes troubleshooting a pain Now, you should be left with just overhaul and content mods. These mods are usually the ones that cause issues. See if you have any crashes and/or if it helps out at all. If you have issues, then we have a smaller number of plugins to consider. Also, any chance you can post a crash log? That will help us figure out if there are script issues. Link to comment Share on other sites More sharing options...
MShoap13 Posted January 27, 2013 Share Posted January 27, 2013 (edited) grids 9 Your issues probably have more to do with this than your load order... 5 (default) is decently stable. 7 might be stable on some rigs without too many demanding mods. 9 is pretty much asking for trouble on anything but a vanilla install on an amazing rig. /edit: Also, Moonpath is known to cause issues including CTDs all over Skyrim and it's typically recommended to only run it while you're playing it's quest line and then to disable it when you're done. Edited January 27, 2013 by MShoap13 Link to comment Share on other sites More sharing options...
bigv32 Posted January 27, 2013 Share Posted January 27, 2013 grids 9 Your issues probably have more to do with this than your load order... 5 (default) is decently stable. 7 might be stable on some rigs without too many demanding mods. 9 is pretty much asking for trouble on anything but a vanilla install on an amazing rig. /edit: Also, Moonpath is known to cause issues including CTDs all over Skyrim and it's typically recommended to only run it while you're playing it's quest line and then to disable it when you're done. ditto to this. I did not see that listed above, but now that I am looking, I don't know how I missed it. I would also bet this is your MAIN issue (maybe not the only one, but that depends). I agree with 5 being stable. 7 is also possible, but is more rig dependent than anything. Your problem will be the fact that you cannot continue with your save games that have the grids at 9. You can increase the number and be fine, but a save game is completely lost if you try to lower the number. I believe there is a possible work around, but please do not hold me to this. I did this back with FO3 and probably got lucky. 1. Uninstall all mods and have a clean save.2. Go into an interior cell and wait for a long time (5-30 ingame days)3. Use the pcb console command.4. Exit the game and change the grids to 5 or 7 and then relaunch the game. If you lucky, you may be able to reload the save game. If you can, immediately save it and then you can add back in your mods. If not, then you are out of luck. Sorry. Link to comment Share on other sites More sharing options...
MShoap13 Posted January 27, 2013 Share Posted January 27, 2013 Much quicker way to revert to a lower uGrids setting: Open the game and load your save.Alt+Tab out and open your config file, change uGrids, then save the config.Alt+Tab back into the game, open the console and type 'refini', then make a new save.Close everything then try reloading the new save to make sure everything went right. Link to comment Share on other sites More sharing options...
bigv32 Posted January 28, 2013 Share Posted January 28, 2013 Much quicker way to revert to a lower uGrids setting: Open the game and load your save.Alt+Tab out and open your config file, change uGrids, then save the config.Alt+Tab back into the game, open the console and type 'refini', then make a new save.Close everything then try reloading the new save to make sure everything went right. I am pretty sure this option can break quests though. If you are in an exterior space when you do this, and you have an area that is involved in a quest loaded, unloading it like that could completely break the quest if there is a scripted even going on that activates based on the players position. I would at least suggest going into an interior before you do this. It should work ok as long as the interior is not a part of any quests that have been activated. All I know for a fact is that messing with uGrids can seriously mess up your game lol. Link to comment Share on other sites More sharing options...
gamefever Posted January 28, 2013 Share Posted January 28, 2013 (edited) Your still going to have a lot of issues with the mods you've installed. It'd take me a bit to grind out all of the reasons why your having problems and the problems you'd run into with that lineup but Little known issue ASX.esp currently is not going to work crash free with PC exclussive animation path...It's currently in the updated description there is a work around but really not worth the time not to mention that you have to have been using the save load work around likely since you installed it. Would not use moonpath.esm buggyBirdsofskyrim.esp BETA, likely unsupported nowCannabis.esp Wouldnt trust a guy stoned making a modCatsofskyrim.esp ScriptsCP Apple Trees.esp Never heard of itDogsofskyrim.esp ScriptsImmersive Battles.espImmersive Brigands.espImmersive Travelers.esp Cannot even find an English version on Nexus of these ImmersivesImmersive Werewolves.espmorevillageanimals.esp Even more scripted animalsskyBirds - Airborne Perching Birds.esp <---BETA plus you have Birds WTFDestructible_bottles.esp A scripted mod to see bottles breakFootprints.esp Even more scriptingPowerOfTheGods.esp ScriptsRealFireArrows.esp Scriptsthrowingweapons.esp Scripts Convenient Horse Herding.esp something is supposed to come before this oneHorsesGoneWild.esp This likely is not Convenient Horses compatibleSpells Cast Light.esp More scripts......BTW you've overloaded your resource limit a while ago Warmer Magic Lights v2 - Big.espWarmer Magic Lights v2 - White - Big.espWarmer Magic Lights v2 - White.espWarmer Magic Lights v2.esp ..........Should only have one of these in your LO SkyTEST-RealisticAnimals&Predators.esp ....Should'nt even see this with ASIS in your LO let alone SkyMoMod.espDrinking Fountains of Skyrim.esp...never heard of it forested_skyrim.esp The trouble with putting a ton of trees into the game is altering the NavMEsh for every tree...Navmesh stuff can cause problems DenserGrass.esp pointless could have made this change in the SkyrimPrefs.INI DragonFire.esp Should something else effect dragons with DeadlyDragons I dont think soDuel - Combat Realism.esp Love this mod but we surpassed our resources a while agoLocational Damage.esp Intensity of scripting at its bestRealisticNeedsandDiseases.esp Constant call to function here, ie constant needy scripts EMCompViljaSkyrim.esp Hi my name is Vilja and I'll be bothering Papyrus even when we're not together UFO - Ultimate Follower Overhaul.esp Hello load all companions after me!FollowerWander2.esp Hello I'm a duplicate function found in the above file, yes I do it differently but I don't play well with UFO even though I claim I do. CerwidenCompanion.esp---->Hi my name is eat your memory best played without others, I know I claim otherwise, and mybe play well with UFO AmazingFollowerTweaks.esp"Hi I'm here to tell you I don't play with UFO and I'll crash your game just becuase...at this point I reccamend a fresh install." There's nothing wrong with Amazing it's just that you can;'t have both amazing plus UFOThis is just the stuff I recognize.basically we all wish we could put every mod we wanted on the system and have it run seemlessly but your way way out there.Like your in the next galaxy. This load order will never work no matter how good your rig. Even if you corrected a lot of stuff I pointed out then we have to go back through and think seroiusly about how many mesh improvement mods you've loaded up and what size textures you've installed. Judging by the load ordr I'd say you downloaded the max size 4K textures. Edited January 28, 2013 by gamefever Link to comment Share on other sites More sharing options...
bigv32 Posted January 30, 2013 Share Posted January 30, 2013 Responding primarily to gamefever here. First off, you mentioned his resource limit a couple of time. Exactly what resources are you refering too? As for your suggestions, I agree with most of them. In fact what you said about scripts is very true. However, if you are referring to the number of scripts the OP had as the resources then I am not sure how you determined that. I know the engine is twitchy, but I don't think there is a technical limit to the number he had. It could be argued that few of the mods you listed are not that bad to use, but in the end it is a matter of opinion. I honestly don't think we could say for sure that his mod list is the issue simply because his ugrid were so high. I don't even think vanilla would be stable with that many. Link to comment Share on other sites More sharing options...
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