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Random crashes. Wrong load order?


Calle87

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Hello.

 

So last week i have tried to get my skyrim work with my mods. There are totally about 130 mods + texture pack combiner and after reading some topics it seems those are not too many mods? I have sorted all mods with BOSS+tried myself to modify order but still crashes and couple of freezes and sometimes can't load a saved game. Mods are cleaned when needed with TES5edit. I can't create Bashed Patch becourse Wrye has a following error:

 

Traceback (most recent call last):

File "bash\basher", line 1997, in OnDoubleClick

File "bash\basher", line 6611, in __init__

File "zipextimporter.pyo", line 92, in load_module

File "wx\lib\iewin.pyo", line 15, in <module>

File "zipextimporter.pyo", line 92, in load_module

File "wx\lib\activex.pyo", line 44, in <module>

ImportError: cannot import name myole4ax

 

I tried once program named Mod organizer but it made my game even worse.

There is in a spoiler my newest load order and BOSSlog. Also i have some ini tweaks: grids 9...

I will tell more info if you need more or someone is intrested to help me with this.

 

My load order

 

  Reveal hidden contents

 

 

BOSSlog

 

  Reveal hidden contents

 

Edited by Calle87
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First off, no offense, but you need to put your load order and logs in a text form that people can read without having to download anything. As for your bash problem, I would suggest uninstalling and then reinstalling it. Make sure you have the latest version as well. From personal experience I recommend the standalone version, but both are great.

 

Finally, to your crashes, about how many mods are we talking here? Also, how often do you crash? If you have a heavily modded game without a proper bash patch, you can expect crashes. If you are only crashing once or maybe even twice an hour, there may not be much you can do. That is assuming your crashes are random. Is there any consistency to your crashes?

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Thanks for you reply bigv32 :biggrin: Now lists should be easier to read in spoiler? I reinstalled Bash and it is working and i created a Bash patch still there are crashes like every 2 or 3 mins after playing. Totally i have 125 mods and crashes happens almost anywhere thre is no special location or anything. I removed some big mods wich have many scripts but no help. Would it be easiest way to reinstall whole game and try to find somewhere a good mod set that works?

As you may noticed i am not good at speaking english so my apologies.

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Ok, here we go with some more questions.

 

1. What were the last mods you installed before you started having issues?

 

2. Aren't you missing something with ASIS? I am pretty sure there should be two plugins at the bottom of the load order that are ASIS. Where is you ASIS patch?

 

3. While we're talking about ASIS, you SHOULD at least disable it (I would recommend uninstall) it until you get this problem sorted.

 

4. Your boss logs says you need a comp patch for Jaysus swords. I would get that as that will help.

 

5. Unless you are actually playing the quest, always always disable the moonpath mod because it can cause issues all over skyrim.

 

See if these help you at all. If not, you could try to just fix the load order you have or reinstall. The problem is that you can't just reinstall all the mods you have now and hope it works. better to know what the problem is now.

Try these steps.

 

1. Disable ALL mods that simply add items to the game such as you armor and sword mods.

 

2. Disable all Texture mods (mods that simply make Skryim look better)

 

3. Disable all weather and lighting mods.

 

4. Disable ASIS completely.

 

NOTE: The point of disabling all these mods is that aside from the weather mods, the others should not be causeing you problems. We are trying to simply cut down on the number of plugins. ASIS is being disabled because it changes everytime you rebuild the patch and with all this disabling, you would always be rebuilding. On a personal note, ASIS has always caused more issues than were worth it. That's why I don't play with it anymore. I'm not a fan of plugins that change every time you do something and add content. Makes troubleshooting a pain

 

Now, you should be left with just overhaul and content mods. These mods are usually the ones that cause issues. See if you have any crashes and/or if it helps out at all. If you have issues, then we have a smaller number of plugins to consider.

 

Also, any chance you can post a crash log? That will help us figure out if there are script issues.

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  Quote
grids 9

 

Your issues probably have more to do with this than your load order...

 

5 (default) is decently stable. 7 might be stable on some rigs without too many demanding mods. 9 is pretty much asking for trouble on anything but a vanilla install on an amazing rig.

 

/edit: Also, Moonpath is known to cause issues including CTDs all over Skyrim and it's typically recommended to only run it while you're playing it's quest line and then to disable it when you're done.

Edited by MShoap13
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  On 1/27/2013 at 8:47 PM, MShoap13 said:
  Quote
grids 9

 

Your issues probably have more to do with this than your load order...

 

5 (default) is decently stable. 7 might be stable on some rigs without too many demanding mods. 9 is pretty much asking for trouble on anything but a vanilla install on an amazing rig.

 

/edit: Also, Moonpath is known to cause issues including CTDs all over Skyrim and it's typically recommended to only run it while you're playing it's quest line and then to disable it when you're done.

 

ditto to this. I did not see that listed above, but now that I am looking, I don't know how I missed it.

 

I would also bet this is your MAIN issue (maybe not the only one, but that depends). I agree with 5 being stable. 7 is also possible, but is more rig dependent than anything.

 

Your problem will be the fact that you cannot continue with your save games that have the grids at 9. You can increase the number and be fine, but a save game is completely lost if you try to lower the number. I believe there is a possible work around, but please do not hold me to this. I did this back with FO3 and probably got lucky.

 

1. Uninstall all mods and have a clean save.

2. Go into an interior cell and wait for a long time (5-30 ingame days)

3. Use the pcb console command.

4. Exit the game and change the grids to 5 or 7 and then relaunch the game.

 

If you lucky, you may be able to reload the save game. If you can, immediately save it and then you can add back in your mods. If not, then you are out of luck. Sorry.

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Much quicker way to revert to a lower uGrids setting:

 

Open the game and load your save.

Alt+Tab out and open your config file, change uGrids, then save the config.

Alt+Tab back into the game, open the console and type 'refini', then make a new save.

Close everything then try reloading the new save to make sure everything went right.

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  On 1/27/2013 at 11:36 PM, MShoap13 said:

Much quicker way to revert to a lower uGrids setting:

 

Open the game and load your save.

Alt+Tab out and open your config file, change uGrids, then save the config.

Alt+Tab back into the game, open the console and type 'refini', then make a new save.

Close everything then try reloading the new save to make sure everything went right.

 

I am pretty sure this option can break quests though. If you are in an exterior space when you do this, and you have an area that is involved in a quest loaded, unloading it like that could completely break the quest if there is a scripted even going on that activates based on the players position.

 

I would at least suggest going into an interior before you do this. It should work ok as long as the interior is not a part of any quests that have been activated.

 

All I know for a fact is that messing with uGrids can seriously mess up your game lol.

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Your still going to have a lot of issues with the mods you've installed. It'd take me a bit to grind out all of the reasons why your having problems and the problems you'd run into with that lineup but

 

Little known issue

 

ASX.esp currently is not going to work crash free with PC exclussive animation path...It's currently in the updated description there is a work around but really not worth the time not to mention that you have to have been using the save load work around likely since you installed it.

 

Would not use

moonpath.esm buggy

Birdsofskyrim.esp BETA, likely unsupported now

Cannabis.esp Wouldnt trust a guy stoned making a mod

Catsofskyrim.esp Scripts

CP Apple Trees.esp Never heard of it

Dogsofskyrim.esp Scripts

Immersive Battles.esp

Immersive Brigands.esp

Immersive Travelers.esp Cannot even find an English version on Nexus of these Immersives

Immersive Werewolves.esp

morevillageanimals.esp Even more scripted animals

skyBirds - Airborne Perching Birds.esp <---BETA plus you have Birds WTF

Destructible_bottles.esp A scripted mod to see bottles break

Footprints.esp Even more scripting

PowerOfTheGods.esp Scripts

RealFireArrows.esp Scripts

throwingweapons.esp Scripts

 

Convenient Horse Herding.esp something is supposed to come before this one

HorsesGoneWild.esp This likely is not Convenient Horses compatible

Spells Cast Light.esp More scripts......BTW you've overloaded your resource limit a while ago

 

Warmer Magic Lights v2 - Big.esp

Warmer Magic Lights v2 - White - Big.esp

Warmer Magic Lights v2 - White.esp

Warmer Magic Lights v2.esp ..........Should only have one of these in your LO

 

SkyTEST-RealisticAnimals&Predators.esp ....Should'nt even see this with ASIS in your LO let alone SkyMoMod.esp

Drinking Fountains of Skyrim.esp...never heard of it

 

forested_skyrim.esp The trouble with putting a ton of trees into the game is altering the NavMEsh for every tree...Navmesh stuff can cause problems

 

DenserGrass.esp pointless could have made this change in the SkyrimPrefs.INI

DragonFire.esp Should something else effect dragons with DeadlyDragons I dont think so

Duel - Combat Realism.esp Love this mod but we surpassed our resources a while ago

Locational Damage.esp Intensity of scripting at its best

RealisticNeedsandDiseases.esp Constant call to function here, ie constant needy scripts

 

EMCompViljaSkyrim.esp Hi my name is Vilja and I'll be bothering Papyrus even when we're not together

 

UFO - Ultimate Follower Overhaul.esp Hello load all companions after me!

FollowerWander2.esp Hello I'm a duplicate function found in the above file, yes I do it differently but I don't play well with UFO even though I claim I do.

 

CerwidenCompanion.esp---->Hi my name is eat your memory best played without others, I know I claim otherwise, and mybe play well with UFO

 

AmazingFollowerTweaks.esp

"Hi I'm here to tell you I don't play with UFO and I'll crash your game just becuase...at this point I reccamend a fresh install."

There's nothing wrong with Amazing it's just that you can;'t have both amazing plus UFO

This is just the stuff I recognize.

basically we all wish we could put every mod we wanted on the system and have it run seemlessly but your way way out there.

Like your in the next galaxy. This load order will never work no matter how good your rig.

 

Even if you corrected a lot of stuff I pointed out then we have to go back through and think seroiusly about how many mesh improvement mods you've loaded up and what size textures you've installed.

 

Judging by the load ordr I'd say you downloaded the max size 4K textures.

Edited by gamefever
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Responding primarily to gamefever here.

 

First off, you mentioned his resource limit a couple of time. Exactly what resources are you refering too? As for your suggestions, I agree with most of them. In fact what you said about scripts is very true. However, if you are referring to the number of scripts the OP had as the resources then I am not sure how you determined that. I know the engine is twitchy, but I don't think there is a technical limit to the number he had.

 

It could be argued that few of the mods you listed are not that bad to use, but in the end it is a matter of opinion. I honestly don't think we could say for sure that his mod list is the issue simply because his ugrid were so high. I don't even think vanilla would be stable with that many.

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