Dandys Posted January 26, 2013 Share Posted January 26, 2013 I was thinking it would be cool to make fishing a side activity. I don't want the rod to be a "weapon" though; I want it to be a misc item and have an animation use it. I was thinking I could make an invisible activator object hovering out in front of the end of a dock and call it "begin fishing" or something like that. It would be scripted so when the player activates it, and has a fishing rod in the inventory, it will cause the player to play a fishing animation that uses a modified version of the point lookout rod as an anim obejct. So what I would need, and have no idea how to do, is a piece of invisible furniture that has a fishing animation, or just the animation itself where I can do playidle, or something. Anyone know a way this can be done that accomplishes these ideas? I'd like it to -have 1st and 3rd person animations OR force the player to 3rd person (furniture?)-go on endlessly until the player walks away (like a furniture)-use point lookout fishing rod model as anim object if anyone wants to collaborate on this fishing thing just let me know Link to comment Share on other sites More sharing options...
Joshuahoeth Posted February 7, 2013 Share Posted February 7, 2013 good idea it would work but im not really a good modder Link to comment Share on other sites More sharing options...
Joshuahoeth Posted February 7, 2013 Share Posted February 7, 2013 infact i want someone to make a essential player mod for fallout 3 Link to comment Share on other sites More sharing options...
Recommended Posts