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Fallout 3- Vehicle Mod


PrometheusV

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I'm working on an old school bike right now, loosely based off a ww2 harley XA. It's a pretty complex thing to model though, I haven't done any modeling in a couple years, and I tend to get really bogged down in my neurotic perfectionism, but it's coming along. Haven't even touched the skinning issue yet. I also have a car I was thinking of porting over. Might add some detail to it before I do though. It was made for a BF42 mod, so I had a lower poly budget when I made it.
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agreed on the motorcycle model. and perhaps add the ability to take the fuel cells from dillapitated cars, because I dont think that MICROfusion cells are gonna work for the cars, I assume they use a little bit higher yeild uranium.

 

and have yall figured out any way to get the vehicles driveable at all?

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somebody might have mentioned this already, but, has anyone considered using the model for the motorcycle thats in FO3 now? I think it looks pretty sweet actually.

 

Agree on this one! It looks great and you'll save alot of time!

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