Clebherbirro Posted August 3, 2020 Share Posted August 3, 2020 Disabling boss status immunities(within reason) would enable strategies and classes to use special effects on bosses (Like in Etrian Odyssey), status effects are fun, can make the game too easy but there are already many OP abilities anyway, so coupling with difficulty and mods that multiply enemy stats could make for more strategic battles with even more tools. Link to comment Share on other sites More sharing options...
zenokblueraven Posted August 3, 2020 Share Posted August 3, 2020 bosses are not immune to stat down effects such as defense loss/lightning technique, but being able to burn or poison a boss could be fun Link to comment Share on other sites More sharing options...
SephyIRA Posted September 2, 2021 Share Posted September 2, 2021 Yeah I would also be interested in this. I'm doing a solo run with charlotte and I'm annoyed I can't make use of that 70% bonus to crit chance on bosses because they can't be statused. Making stat downs count as a "status effect" would also be cool. Link to comment Share on other sites More sharing options...
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