Fjolknir Posted August 5, 2020 Share Posted August 5, 2020 Hey guys, I'm trying to make my version of Gandalf's hat, I've successfully imported to SSE some custom weapons made using Blender, but whenever I try to import any mesh (mostly armour) that has BSDismemberSkinInstance I always face problems, like invisible meshes and crashes, in game and CK. Any help would be appreciated. Here's the mesh. Link to comment Share on other sites More sharing options...
Hanaisse Posted August 5, 2020 Share Posted August 5, 2020 The model is not rigged to anything. What program are you using to rig/skin/weight the model? Link to comment Share on other sites More sharing options...
Fjolknir Posted August 5, 2020 Author Share Posted August 5, 2020 I exported it as nif from Blender, next I did the process of copy paste in Nifskope using an existing mesh. Link to comment Share on other sites More sharing options...
Hanaisse Posted August 6, 2020 Share Posted August 6, 2020 That works for static objects but rigged objects (things you wear) are different. Google for some tutorials on how to rig Skyrim meshes. Link to comment Share on other sites More sharing options...
Fjolknir Posted August 7, 2020 Author Share Posted August 7, 2020 Thanks, I finally got it working. Link to comment Share on other sites More sharing options...
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