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Dunwhich Borers Quest Extension and Cthulu Hidden Boss


HallLytton

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Idea is in the title. I would suggest the extension of the quest take place in Far Harbor, in a newly-created settlement of fisherfolk. Giant, subterranean dungeon, fishified mutant human cultists as mobs, and of course a giant. ass. C'thulu. as the mod's main boss. Player maybe has to talk to the fisherfolk and gather clues to figure out how to get into the catacombs, and even then there could be multiple ways of resolving the quest, like not harming any of the mutated fisherfolk, then finding a cure deeper in the catacombs. Even the conflict with C'thulu could have several potential resolutions, such as allowing him to make you a fish-mutant, too, which might make all non-ghouls/non-mutants automatically hostile to you and might add a constant, low-volume whisper to the environmental audio. (And, of course, enable you to breathe underwater. Maybe even some form of enhanced underwater vision.) Everyone knows the Dunwich Horror, or they should since it's a classic tale, but I still think this could be made very eerie and spine-tingling to match the theme of the Lovecraft story, and narrative twists could still make it quite fresh. Plus, Lovecraft's stories are all public domain, now, so no risk of copyright claims. :P

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