HallLytton Posted August 5, 2020 Share Posted August 5, 2020 Idea is in the title. I would suggest the extension of the quest take place in Far Harbor, in a newly-created settlement of fisherfolk. Giant, subterranean dungeon, fishified mutant human cultists as mobs, and of course a giant. ass. C'thulu. as the mod's main boss. Player maybe has to talk to the fisherfolk and gather clues to figure out how to get into the catacombs, and even then there could be multiple ways of resolving the quest, like not harming any of the mutated fisherfolk, then finding a cure deeper in the catacombs. Even the conflict with C'thulu could have several potential resolutions, such as allowing him to make you a fish-mutant, too, which might make all non-ghouls/non-mutants automatically hostile to you and might add a constant, low-volume whisper to the environmental audio. (And, of course, enable you to breathe underwater. Maybe even some form of enhanced underwater vision.) Everyone knows the Dunwich Horror, or they should since it's a classic tale, but I still think this could be made very eerie and spine-tingling to match the theme of the Lovecraft story, and narrative twists could still make it quite fresh. Plus, Lovecraft's stories are all public domain, now, so no risk of copyright claims. :P Link to comment Share on other sites More sharing options...
LucidLady Posted August 5, 2020 Share Posted August 5, 2020 It would be pretty cool if there was an actual big-bad at the end of Dunwich. Similarly, it would be cool if the Bloodworm Queen during the Nuka World DLC was actually impressive. Link to comment Share on other sites More sharing options...
pra Posted August 5, 2020 Share Posted August 5, 2020 Not exactly, but similar: https://www.nexusmods.com/fallout4/mods/43527 Link to comment Share on other sites More sharing options...
Recommended Posts