FutureVisions Posted December 19, 2008 Share Posted December 19, 2008 Hi. Im wondering if any one has any idea of how to trigger interior cell changes like the one that happens with vaul101 (at start you have one vault101 "cell setup", and when u go back for the quest "Home troubles", the "cell setup" is different) I dont know if i made myself clear enough. But any help would be appreciated. Link to comment Share on other sites More sharing options...
Khet Posted December 19, 2008 Share Posted December 19, 2008 They actually made two separate interiors, one for the 'clean' Vault 101 and one for the 'dirty' Vault 101. After you leave the Vault 101 and the condition for the Home Troubles quest is that, the original door is replaced (by using enable/disable) with a door leading into the new interior. This can be seen by the multiple Vault 101 interior sets that are found in the GECK. I assume what they did was make the Clean Vault (just the static walls/floors) then copied the entire cell. From there it was just a matter of making one look dirtier than the other. Link to comment Share on other sites More sharing options...
FutureVisions Posted December 19, 2008 Author Share Posted December 19, 2008 Yea. I had already made 2 different interiors , i just didnt know what the next step would be (simple enable/disable door script lol).In the meantime I even found that script in the home troubles quest: NewExteriorCellExitdoor.EnableOldIExteriorCellExitdoor.Disable Thanks for your input. Link to comment Share on other sites More sharing options...
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