UnicornKiller Posted December 19, 2008 Share Posted December 19, 2008 Okay so heres whats happeningi've been trying to change my Ol' Painless (hunting rifle) into a weapon that shoots out normal bullets but has the same effect as the railway spikes I know how to change the bullet use type, and the actual ammo type to railway...but i don't want to use the railway spike skin In short, i want to use the hunting rifle with the same ammo and same ammo texture while having the nail gun effect on the railway spikes I hope someone can help me out =Pthanks in advance Link to comment Share on other sites More sharing options...
Khet Posted December 19, 2008 Share Posted December 19, 2008 Make a duplicate of the railway spikes, give them a separate ID and then I believe all you'd have to do is point the model/texture to just a normal bullet. Voila, the same effects are applied to the bullet and... well... they look like bloody bullets. Link to comment Share on other sites More sharing options...
UnicornKiller Posted December 19, 2008 Author Share Posted December 19, 2008 Hmm... i sort of understand what that means...but being such a noob at this whole development kit...do you mind if u can tell me a few steps? like where i find how to duplicate or something like that lol =Pand i realize that i need to change the model, but i cant seem to find the bullet model in my data/meshes folder Link to comment Share on other sites More sharing options...
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