RyuaNesha Posted December 19, 2008 Share Posted December 19, 2008 In nifskope on a copied nif file, I cannot find any reference to the texture. When changing it on oblivion objects it was easy to find. I need to change the texture to my edited one so I can add it to the game as a new door. :wallbash: Link to comment Share on other sites More sharing options...
lonezergling Posted December 20, 2008 Share Posted December 20, 2008 Left click your object in the window to select it's node. Expand its NiTriStrips, expand it's BSShaderPPLightingProperty, click the BSShaderTextureSet branch. Down in your "Block Details" window it will have a row with a purple thing in it. Kinda looks like a flower. Expand it and there should be like 6 more rows. The first is your texture. Second is the normal map. Third is the glow map. 4,5, and 6 I'm not sure of, haven't needed to use them. Link to comment Share on other sites More sharing options...
RyuaNesha Posted December 20, 2008 Author Share Posted December 20, 2008 Thanks Link to comment Share on other sites More sharing options...
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