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New object problems


RyuaNesha

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In nifskope on a copied nif file, I cannot find any reference to the texture. When changing it on oblivion objects it was easy to find. I need to change the texture to my edited one so I can add it to the game as a new door. :wallbash:
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Left click your object in the window to select it's node.

 

Expand its NiTriStrips, expand it's BSShaderPPLightingProperty, click the BSShaderTextureSet branch.

 

Down in your "Block Details" window it will have a row with a purple thing in it. Kinda looks like a flower.

 

Expand it and there should be like 6 more rows.

 

The first is your texture. Second is the normal map. Third is the glow map. 4,5, and 6 I'm not sure of, haven't needed to use them.

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