FritoFredrik Posted December 20, 2008 Share Posted December 20, 2008 So i made a new texture to the bandana copied the meshes and texture and linkt the new texture to the meshes loaded it all up in the geck ass a new armuor but in game the bandana is on the side of the head :confused: so where is the problem? Link to comment Share on other sites More sharing options...
Rapier_21 Posted December 21, 2008 Share Posted December 21, 2008 Under the Characters menu in the Geck, select Update FaceGen Model Availability I only just found this answer for myself, and it works. :biggrin: Link to comment Share on other sites More sharing options...
FritoFredrik Posted December 21, 2008 Author Share Posted December 21, 2008 trying but not working :(its maybe another way to do it? Link to comment Share on other sites More sharing options...
Rapier_21 Posted December 22, 2008 Share Posted December 22, 2008 Oh. I think it said something about putting it on an NPC first. Link to comment Share on other sites More sharing options...
nikokurk Posted January 3, 2009 Share Posted January 3, 2009 Under the Characters menu in the Geck, select Update FaceGen Model Availability I only just found this answer for myself, and it works. :biggrin: Worked for me too. Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.