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Scared Follower Childs :(


Pokezeynep

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What values did you use for Aggression & Confidence?

 

If you set them high and nothing changed, then jack013 and Shadowjin ( :ninja: ) are right, you'll need to look at the child in the CK. If whoever created the Khajiit child left the attack data blank then the Kit doesn't have any attacks to use and so has no choice but to flee. This is strange, because Nord children have attacks assigned to them.

 

Confidence 4 and aggression 2

And i dont know how to use CK its so hard when i tried to edit that Khajiit Child mod it gave nothing more than errors so i didnt do anything :sad:

 

EDIT:Tried chanching child trough CK but still running away

Edited by Pokezeynep
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First, make a backup of the Mod containing your child, just in case.

 

Then open up the CK.

Under Data/Files find the Mod and click it, press Set as Active File, then OK.

When the warnings come up, press Yes to All

 

In the Object Window, choose Actors/Actor.

Find your child's Actor Form and Rt-Click select Edit to open up the Form.

 

Find the Attack Data Tab (at the top).

The top field is a drop-down menu next to the words - Override from Behavior.

Choose KhajiitRace in the menu.

 

Next, under the AI Data Tab,

Set Aggression to Agggressive

Set Confidence to Foolhardy

Set Assistance to Helps Allies

Set Morality to Any Crime

 

Click OK (bottom left of the Actor Form)

 

Save the Mod.

 

That should do it. I hope that's clear enough as I know the CK can be daunting, but don't worry, that's why you made a backup first. :thumbsup:

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First, make a backup of the Mod containing your child, just in case.

 

Then open up the CK.

Under Data/Files find the Mod and click it, press Set as Active File, then OK.

When the warnings come up, press Yes to All

 

In the Object Window, choose Actors/Actor.

Find your child's Actor Form and Rt-Click select Edit to open up the Form.

 

Find the Attack Data Tab (at the top).

The top field is a drop-down menu next to the words - Override from Behavior.

Choose KhajiitRace in the menu.

 

Next, under the AI Data Tab,

Set Aggression to Agggressive

Set Confidence to Foolhardy

Set Assistance to Helps Allies

Set Morality to Any Crime

 

Click OK (bottom left of the Actor Form)

 

Save the Mod.

 

That should do it. I hope that's clear enough as I know the CK can be daunting, but don't worry, that's why you made a backup first. :thumbsup:

 

When loading the MOD file 2 errors come up pressed yes to all at first then another came and both abort and ignore and retry makes Loading files of skyrim.esm stop at %98...

Edited by Pokezeynep
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That looks like either your Skyrim is corrupt, or, perhaps the CK. Localisation Strings are the files that contain the translated language for non-English Skyrim.

 

Try going to your Steam/Library, Rt-Click on Skyrim, choose Properties, then under the LOCAL FILES Tab, Verify Integrity of Game Cache.

 

Then do the same with the Creation Kit.

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That looks like either your Skyrim is corrupt, or, perhaps the CK. Localisation Strings are the files that contain the translated language for non-English Skyrim.

 

Try going to your Steam/Library, Rt-Click on Skyrim, choose Properties, then under the LOCAL FILES Tab, Verify Integrity of Game Cache.

 

Then do the same with the Creation Kit.

 

 

My Steam Wont open @.@ it either crashes or nothing happens...Looks like i have to play like this lol Thx anyway..(yes even uninstalling doesnt work lol)

Edited by Pokezeynep
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I'm sorry to hear that, I liked your role-playing idea and hoped I'd be able to help you make it happen. That's life, I guess, we can't always get what we want.

Good luck.

Eck. :)

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