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Help with dialogue please


ZenethXR70

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Ok so, I've got a dialogue and I only want certain options to appear when the player has a certain amount of caps.

The first option is

"Fine, 1,000 caps it is" which I only want to appear when the player has 1000 caps or more. The condition is

GetItemCount Misc Item: 'Caps001' >= 1000

 

The other one is "What? No way! I can't afford that" and the condition is

GetItemCount Misc Item: 'Caps001' <1000

 

When I go talk to the NPC, no matter how much caps the player has, all options can be seen.

How do I fix this?

 

http://newvegas.nexusmods.com/images/6170162-1359485241.png

 

http://newvegas.nexusmods.com/images/6170162-1359484757.jpg

Edited by ZenethXR70
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It's because you have the conditions put on to the wrong Target (first column). You've done the caps correctly but you have them done on the Subject (who's talking) which is Trudy. You need to do it on the Target (player) or the Reference (which you can also make the player).
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