DShakaL Posted August 10, 2020 Share Posted August 10, 2020 Hey. For a long time I have been trying to remake an existing bow from the SSE mod for further uploading the replacer to the public, but I am faced with the problem of exporting a model from 3Ds Max 2018 to the game. The bow itself already a priori has a collision, a skeleton and other filling. I would be extremely grateful if someone could help load the model into the game correctly Link to comment Share on other sites More sharing options...
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