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Correct Overwrite Order of DynDOLOD TextGen textures?


beebophuckleberry

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TexGen output AFTER everything else. Same goes for the final DYNDOLOD output.

 

Edit: Short explanation: WIth TexGen, you create better LOD textures optimized for your current mod setup. If you already took the time to create these textures, you want to apply them - which means loading AFTER conflicting files. It's the same with DYNDOLOD assets. If you want the best and most consistent results, let DNYDOLOD output overwrite everything else.

 

With "DYNDOLOD resources" it's exactly the other way round: This is practically a "basic" package, which should be overwritten. If you have more specific prebuilt LOD files, you should use them. Hence in general "before" everything for the resources.

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