beebophuckleberry Posted August 10, 2020 Share Posted August 10, 2020 Hi all. I haven't been able to find specific information regarding which files the TextGen output should overwrite. I'm wondering if TextGen files should overwrite everything or just DynDOLOD Resources? Currently, I have the TextGen output set to overwrite DynDOLOD Resources only. Looks like this; Link to comment Share on other sites More sharing options...
Algabar Posted August 10, 2020 Share Posted August 10, 2020 TexGen output AFTER everything else. Same goes for the final DYNDOLOD output. Edit: Short explanation: WIth TexGen, you create better LOD textures optimized for your current mod setup. If you already took the time to create these textures, you want to apply them - which means loading AFTER conflicting files. It's the same with DYNDOLOD assets. If you want the best and most consistent results, let DNYDOLOD output overwrite everything else. With "DYNDOLOD resources" it's exactly the other way round: This is practically a "basic" package, which should be overwritten. If you have more specific prebuilt LOD files, you should use them. Hence in general "before" everything for the resources. Link to comment Share on other sites More sharing options...
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