wilsonjj Posted January 30, 2013 Share Posted January 30, 2013 Hello everyone, first time posting here. hope this post is in the right sectionbefore I start, sorry about my English if things doesn't make sense,and I am still pretty new to custom armor creating ANYWAYS..!!this is what I am currently running into.It happens when I uses "Skin" and attach "Skirt Bones" in 3ds Max on the Left > What it should have beenon the right > Problem I am facingthis is what it looks like both nifscope and the game.. What I have tried with the mesh:*set both to Single faced texture, and double sided texture*apply shell in 3dsmax to the mesh and make the mesh double sided*use different dds texture*different body :wallbash: :wallbash: :wallbash: thank you for reading this! Link to comment Share on other sites More sharing options...
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