Deleted4434463User Posted January 30, 2013 Share Posted January 30, 2013 Hey I have been trying to trouble shoot this problem I have been having. Game freezesAreas wont loadSaves wont loadCTD Here is the plugin file list: Update.esmDawnguard.esmHearthFires.esmApachiiHair.esmRaceCompatibility.esmClimatesOfTamriel.esmJSwords.esmLanterns Of Skyrim - All In One - Main.esmOmegared99-Compilation.esmSkyMoMod.esmSPIKE.esmUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espChesko_Frostfall.espBetter Dynamic Snow.espThundering Shouts.espalvor's house dynamic.espEnhancedLightsandFX.espRLO - Dungeons for ELnFX.espRLO - Illuminated Spells for ELnFX.espRLO - Major City Interiors for ELnFX.espRLO - Minor Cities & Town Interiors for ELnFX.espRealistic Lighting.espRealistic Lighting Patcher.espRealistic Lighting Overhaul - 3.5 Weathers.espRealistic Lighting Overhaul - 3.5 Dawnguard Weathers.esprealrainextended.espClimatesOfTamriel-Dungeons-Hazardous.espClimatesOfTamriel-Interiors-Warm.espenhanced soundtrack 02.espenhanced soundtrack 01.espWeapons and Armor fixes.espWeapons and Armor fixes - Hacks.espStaticMeshImprovementMod.espAV1Dragon_Lords.espCarriage1.espChesko_WearableLantern.espenhancedgameplay-extendedwe.espReal Days.espReal Months.espSkyMoMod Lore-Friendly Standard.espSkyrim Flora Overhaul.espvibrantauroras.espYngolBarrowButtonFix.espConvenient Horses.espAuto Unequip Ammo.espSkyUI.espiHUD.espBerserk Black Swordsman Armor - No Arm.espBerserk Black Swordsman Armor.espBlackSacramentArmor.espcalyps-investigator.espDaggerCraft.espDread Knight Weapon Set.espHBetterBows.esphothtrooper44_ArmorCompilation.espSkyRe_Plugin_ImmersiveArmor_2.espJSwordsDistributionBalancePlugin.espmlr.espNicoroshi Creations.espOmegared99-WeaponSets.espScoiatael Weapons.espzz_GDRAHoods.espIA6npc01.espASIS-Encounter Zones.espDeadlyDragons.espThe Paarthurnax Dilemma.esp1.5x magickaregen.esp1.5x staminaregen.espAchieveThat.espEK_LimitedItems.espGuard Dialogue Overhaul.espImmersive Weapons.espmatsoimmersivesun.espNonEssentialChilds.espSpeed Revised.espSkyrim Unlimited Rings And Amulets.espSkyRealism - Time and Travel.espApocalypse - The Spell Package.espMidasSkyrim.espMighty Magick - Alteration.espMighty Magick - Alteration Extras.espMighty Magick - Conjuration.espMighty Magick - Conjuration Extras.espMighty Magick - Destruction.espMighty Magick - Dual Casting.espMighty Magick - Fortify Magic School Enchantment and Alchemy Reversed.espMighty Magick - Illusion.espMighty Magick - Illusion Extras.espMighty Magick - Restoration.espMighty Magick - Restoration Extras.espMighty Magick - Scaling.espMore Visible Soul Trap Effect.espEnchantmentOverhaul.espLockpickingOverhaul.espPath of Shadows.espShenkThieveryOverhaul.espShadowPlay.espDuel - Combat Realism.espDual Wield Parrying_SKSE.espMountedCasting.espThe Dance of Death - Dawnguard Edition.espTKDodge.espAuto Health, Magicka and Stamina.espAuto Health, Magicka and Stamina - Customised Settings.espCrimson Tide - Blood.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espmorrowloot.espSkyRe_Plugin_BerserkBlackSwordsmanArmor.espSkyRe_Plugin_BetterBows_1.4.1.espSkyRe_Plugin_BowofIorveth_1.2.espSkyRe_Plugin_DaggerCraft_1.3.espSkyRe_Plugin_DreadKnightWeaponSet_0.99.espSkyRe_Plugin_JaySuSSwords_1.3D.espSkyRe_Plugin_Morrowloot.espSkyRe_Plugin_NicoroshiCreations_1.1.espSkyRe_Plugin_Omegared99sArmorCompilation_3.5a.espImproved Dragon Shouts.espImproved Dragon Shouts - Dawnguard.espTheEyesOfBeauty.espOrientalRace.esp3DNPC.espAlternate Start - Live Another Life.espSkyRe_Races.espGreenWaterFixForWATER.espCartographers Map Markers.espRaceMenu.espRaceMenuPlugin.espReProccer.espBlackSacramentDBReplacer.espskyrimmetalmusic.espMagicka Sabers Crystal.espThe Force.espPhenderix's Ultimate Magic System.espCrossbows_Basic_Collection_DE_LL.espDremOrcRace.esp I have run Boss to get them all in order I also am using enb series and the Texture Pack Combiner and having everything in that expect for project parallax (caused black textures in some parts of windhelm) I have the latest skyrim 1.8.xxx and the latest skse and also the latest script dragon. my skse plugin areFuz Ro D'ohNitpickMemInfoSkill uncapperand Smart souls my Script dragon plugin isAutoperkstatslevel the Game freezes seem to happen more with more mods enabled and not at all with no mods enabled and i also had some trouble with animation mods so I disabled them all. I also did a few edits to my .ini files in mygames to help speed it up. Any suggestions would help. I might just have two mods that are incombatable. I installed all the mods I could with the nexus. And my specs are Nvidia gt640 2gb8 gb ddr3 ram1.5 tb hddI5 720 @ 2.69 ghzWindows 8 64 bit But these bugs also happened when I had Radeon hd 4600 1gb4 gb ddr3 ramwindows 7 64bit Also if there is a way to get a detailed debug log that would help a lot Link to comment Share on other sites More sharing options...
ripple Posted January 30, 2013 Share Posted January 30, 2013 Can you post your BOSS log (with the messages) instead of the load order, along with a list of any esp's not recognized by BOSS? Enclose in a spoiler tag like this (without the spaces): [ s p o i l e r ]your BOSS log[ / s p o i l e r ] Link to comment Share on other sites More sharing options...
Deleted4434463User Posted February 2, 2013 Author Share Posted February 2, 2013 (edited) Boss Log BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type Count Recognised (or sorted by user rules) 168 Unrecognised 11 Inactive 31 All 179 Plugin Message Type Count Warning 3 Error 1 All 75 * Your masterlist has been updated to revision 6358 (2013-02-01).* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1437225-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 18 January 2013 we are at over 3800+ plugins to add to the Masterlist. Some dating as far back as 28 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").* Note: Your SKSE is up-to-date.* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order. ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.6 CFM_extensions.dll Fuz Ro D'oh.dll Version: 5.1.6.112 Nitpick.dll Version: 5.0.0.1125 rmm_plugin.dll SKSE_Elys_MemInfo.dll Version: 0.9.8.4 SKSE_Elys_Uncapper.dll Version: 1.14.3.0 Smart Souls.dll Version: 8.0.0.1125 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Dawnguard.esm Active* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") ApachiiHair.esm Active RaceCompatibility.esm Active ClimatesOfTamriel.esm Active* Contains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") EagleEyePerk.esm* Note: Use only one EagleEyePerk esm Lanterns Of Skyrim - All In One - Main.esm Active* Note: Use the Dawnguard version of Lanterns Of Skyrim - All In One - Main.esm to have changes made to Dawnguard. MagicDuel.esm More Interactive Items.ESM More Interactive Items [Dawnguard].ESM More Interactive Items [Hearthfire].ESM MTAutoStorage.esm* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Omegared99-Compilation.esm Active SkyMoMod.esm Active SPIKE.esm Active HighResTexturePack01.esp HighResTexturePack02.esp invinciblehawkfix.esp Unofficial Skyrim Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} RaceCompatibilityUSKPOverride.esp Active Unofficial Dawnguard Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Hearthfire Patch.esp Active Chesko_Frostfall.esp Active Better Dynamic Snow.esp Active* Contains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Improved Combat Sounds v2.2.esp Thundering Shouts.esp Active alvor's house dynamic.esp Active EnhancedLightsandFX.esp Active RLO - Dungeons for ELnFX.esp Active RLO - Illuminated Spells for ELnFX.esp Active RLO - Major City Interiors for ELnFX.esp Active RLO - Minor Cities & Town Interiors for ELnFX.esp Active Realistic Lighting.esp Active Realistic Lighting Patcher.esp Active Realistic Lighting Overhaul - 3.5 Weathers.esp Active Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp Active realrainextended.esp Active ClimatesOfTamriel-Dungeons-Hazardous.esp Active ClimatesOfTamriel-Interiors-Warm.esp Active mintylightningmod.esp enhanced soundtrack 02.esp Active* Note: Adds music but also contains textures and meshes. Loose files will override them enhanced soundtrack 01.esp Active* Note: Adds music but also contains textures and meshes. Loose files will override them Weapons and Armor fixes.esp Active* Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) Weapons and Armor fixes - Hacks.esp Active* Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) StaticMeshImprovementMod.esp Active Carriage1.esp Active dragonsoulstoperks.esp DSpSoB.esp* Note: Make sure you use Dawnguard version. enhancedgameplay-extendedwe.esp Active higherlevelenemies.esp* Bash Tag suggestion(s): {{BASH: Relev}} Real Days.esp Active Real Months.esp Active SkyMoMod Lore-Friendly Standard.esp Active* Bash Tag suggestion(s): {{BASH: Delev}}* Note: Use only one SkyMoMod Lore esp.* Requires: SkyMoMod v10 Skyrim Expanded Loot Tables.esp Skyrim Flora Overhaul.esp Active vibrantauroras.esp Active YngolBarrowButtonFix.esp Active Convenient Horses.esp Active Auto Unequip Ammo.esp Active SkyUI.esp Active iHUD.esp Active backstabgauntlets.esp Berserk Black Swordsman Armor - No Arm.esp Active* Note: Use only one version of Berserk Black Swordsman Armor Berserk Black Swordsman Armor.esp Active* Note: Use only one version of Berserk Black Swordsman Armor BlackSacramentArmor.esp Active BlackSacramentDBReplacer.esp Active calyps-investigator.esp Active DaggerCraft.esp Active* Bash Tag suggestion(s): {{BASH: Deactivate}} Dread Knight Weapon Set.esp Active* Bash Tag suggestion(s): {{BASH: Deactivate}} elemental staves.esp HBetterBows.esp Active* Bash Tag suggestion(s): {{BASH: Deactivate}} hothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Bash Tag suggestion(s): {{BASH: Deactivate}} and remove [Relev] SkyRe_Plugin_ImmersiveArmor_2.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. mlr.esp Active Nicoroshi Creations.esp Active* Bash Tag suggestion(s): {{BASH: Deactivate}} Omegared99-WeaponSets.esp Active Scoiatael Weapons.esp Active zz_GDRAHoods.esp Active Dr_Bandolier.esp IA6npc01.esp Active ASIS-Encounter Zones.esp Active ERSO 03 - Mighty Dragons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} ERSO 03.2 patch - DeadlyD DDiversified Dawnguard.esp Active ERSO 04 - Mighty Odahviing.esp Active ERSO 04.2 - Mighty Durnehviir.esp Active ERSO 05 - Dovah Holy Book.esp Active ERSO 06 - Wait More Time Dragon Encounter x1.5.esp Active ERSO 07 - Mighty Dragon Priests.esp Active heartwoodcottageNM1_v2.esp* Contains dirty edits: 43 ITM, 9 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") The Paarthurnax Dilemma.esp Active 1.5x magickaregen.esp Active* Note: Use only one _X magickaregen.esp or _X slowermagickaregen.esp 1.5x staminaregen.esp Active* Note: Use only one _X magickaregen.esp or _X slowermagickaregen.esp AchieveThat.esp Active BarbasLessAnnoying.esp EK_LimitedItems.esp Active Guard Dialogue Overhaul.esp Active Headtracking.esp Immersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev}}* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") matsoimmersivesun.esp Active NonEssentialChilds.esp Active dD - Enhanced Blood Main.esp Active dD-Dawnguard-EBT Patch.esp Active dD-Dawnguard-MonsterMod EBT Patch.esp Active* Incompatible with: dD-Dawnguard-EBT Patch.esp Speed Revised.esp Active Skyrim Unlimited Rings And Amulets.esp Active SkyRealism - Time and Travel.esp Active Better Vampires.esp Active Apocalypse - The Spell Package.esp Active MidasSkyrim.esp Active BFSEffects.esp Active Mighty Magick - Alteration.esp Active* Contains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") Mighty Magick - Alteration Extras.esp Active Mighty Magick - Conjuration.esp Active Mighty Magick - Conjuration Extras.esp Active Mighty Magick - Destruction.esp Active Mighty Magick - Dual Casting.esp Active Mighty Magick - Fortify Magic School Enchantment and Alchemy Reversed.esp Active Mighty Magick - Illusion.esp Active Mighty Magick - Illusion Extras.esp Active Mighty Magick - Restoration.esp Active Mighty Magick - Restoration Extras.esp Active Mighty Magick - Scaling.esp Active More Visible Soul Trap Effect.esp Active EnchantmentOverhaul.esp Active LockpickingOverhaul.esp Active Path of Shadows.esp Active ShenkThieveryOverhaul.esp Active ShadowPlay.esp Active Duel - Combat Realism.esp Active* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") The Dance of Death - Dawnguard Edition.esp Active* Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") TKDodge.esp Active Auto Health, Magicka and Stamina.esp Active Auto Health, Magicka and Stamina - Customised Settings.esp Active SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here ("http://skyrim.nexusmods.com/mods/9286").* Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'* Note: If you have a problem with aiming try to install this ("http://skyrim.nexusmods.com/mods/13652") mod.* Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Survivalism.esp Active* Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") morrowloot.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Note: Recommend to load morrowloot after any plugins that have a Relev tag and changes same with morrowloot LL because they also add vanilla records removed by morrowloot SkyRe_Plugin_BerserkBlackSwordsmanArmor.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. SkyRe_Plugin_BetterBows_1.4.1.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files.* Note: Remember not to load (or to simply delete) HBetterBows.esp SkyRe_Plugin_BowofIorveth_1.2.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. SkyRe_Plugin_DaggerCraft_1.3.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files.* Note: Remember not to load (or to simply delete) DaggerCraft.esp SkyRe_Plugin_DreadKnightWeaponSet_0.99.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files.* Note: Remember not to load (or to simply delete) Dread Knight Weapon Set mod SkyRe_Plugin_JaySuSSwords_1.3D.esp* Bash Tag suggestion(s): {{BASH: Delev}}* Note: Obsolete. Update to the latest renamed version, SkyRe_Plugin_JaySuSSwords.esp* Error: The mod JaySus Swords is not installed! Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. SkyRe_Plugin_Morrowloot.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. SkyRe_Plugin_NicoroshiCreations_1.1.esp Active* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files.* Note: Remember not to load (or to simply delete) Nicoroshi Creations.esp SkyRe_Plugin_Omegared99sArmorCompilation_3.5a.esp Active* Note: Obsolete. Update to latest version of SkyRe.* Note: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files. SkyRe_Perk_Tomes.esp Improved Dragon Shouts.esp Active Improved Dragon Shouts - Dawnguard.esp Active dD-No Spinning Death Animation.esp Active TheEyesOfBeauty.esp Active OrientalRace.esp Active 3DNPC.esp SkyRe_Races.esp Active* Incompatible with: DSpSoB.esp longerdays_v1.esp WATER.esp Active Blacksmithforge water fix.esp GreenWaterFixForWATER.esp Active* Note: Obsolete. Update to latest version. Cartographers Map Markers.esp Active* Contains dirty edits: 281 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit") RaceMenu.esp Active RaceMenuPlugin.esp Active* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. Automatic Variants.esp Active ReProccer.esp Active ======================================Unrecognised Plugins====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. NewStyleEyes.esm Magicka Sabers Crystal.esp Active The Force.esp Active Phenderix's Ultimate Magic System.esp Active Crossbows_Basic_Collection_DE_LL.esp Active skyrimmetalmusic.esp Active hankyench_v2.esp Active venomtelekinesis.esp morestartingspells.esp EliteRogueArmour.esp DremOrcRace.esp latest papyrus [02/01/2013 - 09:25:34PM] Papyrus log opened (PC)[02/01/2013 - 09:25:34PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[02/01/2013 - 09:25:34PM] Memory page: 128 (min) 512 (max) 76800 (max total)[02/01/2013 - 09:25:42PM] Cannot open store for class "dlc1scwispwallscript", missing file?[02/01/2013 - 09:25:43PM] Cannot open store for class "_DE_Campfire2FuelTrigger", missing file?[02/01/2013 - 09:25:43PM] Cannot open store for class "_DE_TroubleshootingTrigger", missing file?[02/01/2013 - 09:25:43PM] Cannot open store for class "_de_Campfire2", missing file?[02/01/2013 - 09:25:43PM] Cannot open store for class "PF__01018802", missing file?[02/01/2013 - 09:25:43PM] Error: Unable to bind script PF__01018802 to (0F018802) because their base types do not match[02/01/2013 - 09:25:43PM] Cannot open store for class "PF__01022031", missing file?[02/01/2013 - 09:25:43PM] Error: Unable to bind script PF__01022031 to (0F022031) because their base types do not match[02/01/2013 - 09:25:43PM] Cannot open store for class "EnableLightsScript", missing file?[02/01/2013 - 09:25:44PM] Cannot open store for class "chherdingquestscript", missing file?[02/01/2013 - 09:25:44PM] Cannot open store for class "PRKF_LFoxBloodBottlePerk_010012C7", missing file?[02/01/2013 - 09:25:44PM] Error: Unable to bind script PRKF_LFoxBloodBottlePerk_010012C7 to (570012C7) because their base types do not match[02/01/2013 - 09:25:44PM] Cannot open store for class "MidasLuggageScript", missing file?[02/01/2013 - 09:25:44PM] Cannot open store for class "SF_STOMarkarthVaultBlastScen_01034D58", missing file?[02/01/2013 - 09:25:44PM] Error: Unable to bind script SF_STOMarkarthVaultBlastScen_01034D58 to (6B034D58) because their base types do not match[02/01/2013 - 09:25:46PM] Error: Unable to bind script _DE_TroubleshootingTrigger to (0F022033) because their base types do not match[02/01/2013 - 09:25:46PM] Error: Unable to bind script _DE_Campfire2FuelTrigger to (0F025BC2) because their base types do not match[02/01/2013 - 09:25:54PM] Error: Property Compatibility on script _de_clothingmonitor_1_7 attached to alias DE_Player on quest _DE_Main_1_6 (0F015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0F0286F3) is not the right type[02/01/2013 - 09:25:54PM] Error: Property Compatibility on script _de_getcampinglegal attached to alias DE_Player on quest _DE_Main_1_6 (0F015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0F0286F3) is not the right type[02/01/2013 - 09:25:54PM] Error: Property _DE_CampFireKit_PlacedUnlit_ACT on script _de_epmonitor_1_6 attached to _DE_Main_1_6 (0F015CAE) cannot be bound because <NULL form> (0F01111B) is not the right type[02/01/2013 - 09:25:54PM] Error: Property ExclusiveCellList on script AVQuestScript attached to AVQuestScript_qust (8C000D6D) cannot be initialized because the value is the incorrect type[02/01/2013 - 09:25:54PM] warning: Property sLastPosition on script MarianTrollCampQuest01Dead attached to (9300C6EB) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:25:54PM] warning: Property InputMethod on script aaaTKDodgeScript attached to aaaTKDodgeQuest (6F000D62) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:25:55PM] APOCALYPSE DEBUG: Initialising Populate Lists script...[02/01/2013 - 09:25:55PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (2F005E3D)>] INITIALIZED[02/01/2013 - 09:25:55PM] [_DE_SkyUIConfigPanelScript <_DE_SkyUIConfigPanel2 (0F04413C)>] INITIALIZED[02/01/2013 - 09:25:55PM] [__PLv3MCM <__LockpickingQuest (69000D62)>] INITIALIZED[02/01/2013 - 09:25:55PM] [DanceOfDeathMCM <DanceOfDeathMCMScriptQuest (6E02BA4E)>] INITIALIZED[02/01/2013 - 09:25:55PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] INITIALIZED[02/01/2013 - 09:25:55PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] ERROR: Option type mismatch. Expected keymap option, page "", index 0[02/01/2013 - 09:25:55PM] handling target:[GenericRaceController <OrientalRaceController (8500A9F8)>][02/01/2013 - 09:25:55PM] AV Quest Init Starting[02/01/2013 - 09:25:55PM] [ATMCMScript <ATMCM (4B000D62)>] INITIALIZED[02/01/2013 - 09:25:55PM] ACHIEVE THAT! Register stats.[02/01/2013 - 09:25:55PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] ERROR: Option type mismatch. Expected menu option, page "", index 0[02/01/2013 - 09:25:55PM] warning: Assigning None to a non-object variable named "::temp0"stack: [aaaTKDodgeQuest (6F000D62)].aaaTKDodgeMCMScript.OnInit() - "aaaTKDodgeMCMScript.psc" Line 42[02/01/2013 - 09:25:55PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2E000820)>] INITIALIZED[02/01/2013 - 09:25:55PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2E000820)>]: Updating to script version 2[02/01/2013 - 09:26:07PM] ---BYOH Adoption System has started.---[02/01/2013 - 09:26:07PM] DLC1: Starting DLC1 Initialization quest.[02/01/2013 - 09:26:07PM] PATCH 1.5 QUEST HAS STARTED[02/01/2013 - 09:26:07PM] PATCH 1.6 QUEST HAS STARTED[02/01/2013 - 09:26:08PM] Error: (00033482): cannot enable an object with an enable state parent.stack: [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ? [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/01/2013 - 09:26:16PM] Error: Array index 10 is out of range (0-9)stack: [alias SP_UpdatePerksPlayerAlias on quest SP_UpdatePerks (6C004349)].SP_PerkInit.OnInit() - "SP_PerkInit.psc" Line 29[02/01/2013 - 09:26:22PM] PATCH 1.4 QUEST HAS STARTED[02/01/2013 - 09:26:22PM] Patch Script is working[02/01/2013 - 09:26:25PM] *** Convenient Horses *** Scanning for external resources. Errors might be logged.[02/01/2013 - 09:26:25PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 66 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:26:25PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 67 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:26:25PM] Error: File "HothFollower.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 68 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:26:25PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 69 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:26:25PM] *** Convenient Horses *** Scan complete.[02/01/2013 - 09:26:25PM] Error: Cannot add a None inventory event filter to this reference aliasstack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ? [bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177[02/01/2013 - 09:26:26PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [AUA (2D004A88)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 47[02/01/2013 - 09:26:26PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (2F005E3D)>] INITIALIZED[02/01/2013 - 09:26:27PM] APOCALYPSE DEBUG: Initialising Populate Lists script...[02/01/2013 - 09:26:27PM] warning: Property InputMethod on script aaaTKDodgeScript attached to aaaTKDodgeQuest (6F000D62) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:26:27PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] INITIALIZED[02/01/2013 - 09:26:27PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] ERROR: Option type mismatch. Expected keymap option, page "", index 0[02/01/2013 - 09:26:27PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6F000D62)>] ERROR: Option type mismatch. Expected menu option, page "", index 0[02/01/2013 - 09:26:27PM] warning: Assigning None to a non-object variable named "::temp0"stack: [aaaTKDodgeQuest (6F000D62)].aaaTKDodgeMCMScript.OnInit() - "aaaTKDodgeMCMScript.psc" Line 42[02/01/2013 - 09:26:27PM] APOCALYPSE DEBUG: Populate Lists script populating lists...[02/01/2013 - 09:26:27PM] handling target:[GenericRaceController <OrientalRaceController (8500A9F8)>][02/01/2013 - 09:26:27PM] Error: File "CLARALUX - More and Brighter Lights.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [xxxSneakQuest (7215308B)].xxxsneakquestscript.AddClaraluxLights() - "xxxSneakQuestScript.psc" Line 357 [xxxSneakQuest (7215308B)].xxxsneakquestscript.initSneakTools() - "xxxSneakQuestScript.psc" Line 351 [xxxSneakQuest (7215308B)].xxxQF_SneakQuest.Fragment_2() - "xxxQF_SneakQuest.psc" Line 12[02/01/2013 - 09:27:13PM] Error: Cannot call getIntForHoldLocation() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] Error: Cannot call GetHoldOwner() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] Error: Cannot call contestedHold() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] Error: Cannot call iImperials() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.getMyHoldFactionControllerMarker() - "WETriggerScript.psc" Line 206 [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] warning: Assigning None to a non-object variable named "::temp15"stack: [ (25001E36)].WETriggerScript.getMyHoldFactionControllerMarker() - "WETriggerScript.psc" Line 206 [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:27:13PM] Error: Cannot call SendStoryEvent() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138 That was a freeze that occurred after starting a new game upon entering the helgon gate. I have been troubleshooting for about a week now. and another papyrus crash skyrim has stoped working force close turning the starting carriage ride after disabling Berserk Black Swordsman Armor - No Arm.esp and DSpSoB.esp [02/01/2013 - 09:41:15PM] Papyrus log opened (PC)[02/01/2013 - 09:41:15PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[02/01/2013 - 09:41:15PM] Memory page: 128 (min) 512 (max) 76800 (max total)[02/01/2013 - 09:41:23PM] Cannot open store for class "dlc1scwispwallscript", missing file?[02/01/2013 - 09:41:24PM] Cannot open store for class "_DE_Campfire2FuelTrigger", missing file?[02/01/2013 - 09:41:24PM] Cannot open store for class "_DE_TroubleshootingTrigger", missing file?[02/01/2013 - 09:41:25PM] Cannot open store for class "_de_Campfire2", missing file?[02/01/2013 - 09:41:25PM] Cannot open store for class "PF__01018802", missing file?[02/01/2013 - 09:41:25PM] Error: Unable to bind script PF__01018802 to (0F018802) because their base types do not match[02/01/2013 - 09:41:25PM] Cannot open store for class "PF__01022031", missing file?[02/01/2013 - 09:41:25PM] Error: Unable to bind script PF__01022031 to (0F022031) because their base types do not match[02/01/2013 - 09:41:25PM] Cannot open store for class "EnableLightsScript", missing file?[02/01/2013 - 09:41:25PM] Cannot open store for class "chherdingquestscript", missing file?[02/01/2013 - 09:41:25PM] Cannot open store for class "PRKF_LFoxBloodBottlePerk_010012C7", missing file?[02/01/2013 - 09:41:25PM] Error: Unable to bind script PRKF_LFoxBloodBottlePerk_010012C7 to (550012C7) because their base types do not match[02/01/2013 - 09:41:26PM] Cannot open store for class "MidasLuggageScript", missing file?[02/01/2013 - 09:41:26PM] Cannot open store for class "SF_STOMarkarthVaultBlastScen_01034D58", missing file?[02/01/2013 - 09:41:26PM] Error: Unable to bind script SF_STOMarkarthVaultBlastScen_01034D58 to (69034D58) because their base types do not match[02/01/2013 - 09:41:28PM] Error: Unable to bind script _DE_TroubleshootingTrigger to (0F022033) because their base types do not match[02/01/2013 - 09:41:28PM] Error: Unable to bind script _DE_Campfire2FuelTrigger to (0F025BC2) because their base types do not match[02/01/2013 - 09:41:37PM] Error: Property Compatibility on script _de_getcampinglegal attached to alias DE_Player on quest _DE_Main_1_6 (0F015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0F0286F3) is not the right type[02/01/2013 - 09:41:37PM] Error: Property Compatibility on script _de_clothingmonitor_1_7 attached to alias DE_Player on quest _DE_Main_1_6 (0F015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0F0286F3) is not the right type[02/01/2013 - 09:41:37PM] Error: Property _DE_CampFireKit_PlacedUnlit_ACT on script _de_epmonitor_1_6 attached to _DE_Main_1_6 (0F015CAE) cannot be bound because <NULL form> (0F01111B) is not the right type[02/01/2013 - 09:41:37PM] warning: Property InputMethod on script aaaTKDodgeScript attached to aaaTKDodgeQuest (6D000D62) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:41:37PM] Error: Property ExclusiveCellList on script AVQuestScript attached to AVQuestScript_qust (8A000D6D) cannot be initialized because the value is the incorrect type[02/01/2013 - 09:41:37PM] warning: Property sLastPosition on script MarianTrollCampQuest01Dead attached to (9100C6EB) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:41:38PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] INITIALIZED[02/01/2013 - 09:41:38PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] ERROR: Option type mismatch. Expected keymap option, page "", index 0[02/01/2013 - 09:41:38PM] [DanceOfDeathMCM <DanceOfDeathMCMScriptQuest (6C02BA4E)>] INITIALIZED[02/01/2013 - 09:41:38PM] AV Quest Init Starting[02/01/2013 - 09:41:38PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (2F005E3D)>] INITIALIZED[02/01/2013 - 09:41:38PM] [_DE_SkyUIConfigPanelScript <_DE_SkyUIConfigPanel2 (0F04413C)>] INITIALIZED[02/01/2013 - 09:41:38PM] [__PLv3MCM <__LockpickingQuest (67000D62)>] INITIALIZED[02/01/2013 - 09:41:38PM] handling target:[GenericRaceController <OrientalRaceController (8300A9F8)>][02/01/2013 - 09:41:38PM] APOCALYPSE DEBUG: Initialising Populate Lists script...[02/01/2013 - 09:41:38PM] [ATMCMScript <ATMCM (4A000D62)>] INITIALIZED[02/01/2013 - 09:41:38PM] ACHIEVE THAT! Register stats.[02/01/2013 - 09:41:38PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] ERROR: Option type mismatch. Expected menu option, page "", index 0[02/01/2013 - 09:41:38PM] warning: Assigning None to a non-object variable named "::temp0"stack: [aaaTKDodgeQuest (6D000D62)].aaaTKDodgeMCMScript.OnInit() - "aaaTKDodgeMCMScript.psc" Line 42[02/01/2013 - 09:41:38PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2E000820)>] INITIALIZED[02/01/2013 - 09:41:38PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2E000820)>]: Updating to script version 2[02/01/2013 - 09:41:50PM] ---BYOH Adoption System has started.---[02/01/2013 - 09:41:50PM] DLC1: Starting DLC1 Initialization quest.[02/01/2013 - 09:41:50PM] PATCH 1.5 QUEST HAS STARTED[02/01/2013 - 09:41:50PM] PATCH 1.6 QUEST HAS STARTED[02/01/2013 - 09:41:52PM] Error: (00033482): cannot enable an object with an enable state parent.stack: [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ? [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/01/2013 - 09:41:59PM] Error: Array index 10 is out of range (0-9)stack: [alias SP_UpdatePerksPlayerAlias on quest SP_UpdatePerks (6A004349)].SP_PerkInit.OnInit() - "SP_PerkInit.psc" Line 29[02/01/2013 - 09:42:05PM] PATCH 1.4 QUEST HAS STARTED[02/01/2013 - 09:42:05PM] Patch Script is working[02/01/2013 - 09:42:09PM] Error: Cannot add a None inventory event filter to this reference aliasstack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ? [bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177[02/01/2013 - 09:42:10PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [AUA (2D004A88)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 47[02/01/2013 - 09:42:10PM] *** Convenient Horses *** Scanning for external resources. Errors might be logged.[02/01/2013 - 09:42:10PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 66 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:42:10PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 67 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:42:10PM] Error: File "HothFollower.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 68 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:42:10PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CH (2C020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 69 [CH (2C020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 94[02/01/2013 - 09:42:10PM] *** Convenient Horses *** Scan complete.[02/01/2013 - 09:42:10PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (2F005E3D)>] INITIALIZED[02/01/2013 - 09:42:10PM] APOCALYPSE DEBUG: Initialising Populate Lists script...[02/01/2013 - 09:42:10PM] warning: Property InputMethod on script aaaTKDodgeScript attached to aaaTKDodgeQuest (6D000D62) cannot be initialized because the script no longer contains that property[02/01/2013 - 09:42:10PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] INITIALIZED[02/01/2013 - 09:42:10PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] ERROR: Option type mismatch. Expected keymap option, page "", index 0[02/01/2013 - 09:42:10PM] [aaaTKDodgeMCMScript <aaaTKDodgeQuest (6D000D62)>] ERROR: Option type mismatch. Expected menu option, page "", index 0[02/01/2013 - 09:42:10PM] warning: Assigning None to a non-object variable named "::temp0"stack: [aaaTKDodgeQuest (6D000D62)].aaaTKDodgeMCMScript.OnInit() - "aaaTKDodgeMCMScript.psc" Line 42[02/01/2013 - 09:42:11PM] APOCALYPSE DEBUG: Populate Lists script populating lists...[02/01/2013 - 09:42:11PM] handling target:[GenericRaceController <OrientalRaceController (8300A9F8)>][02/01/2013 - 09:42:11PM] Error: File "CLARALUX - More and Brighter Lights.esm" does not exist or is not currently loaded.stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [xxxSneakQuest (7015308B)].xxxsneakquestscript.AddClaraluxLights() - "xxxSneakQuestScript.psc" Line 357 [xxxSneakQuest (7015308B)].xxxsneakquestscript.initSneakTools() - "xxxSneakQuestScript.psc" Line 351 [xxxSneakQuest (7015308B)].xxxQF_SneakQuest.Fragment_2() - "xxxQF_SneakQuest.psc" Line 12[02/01/2013 - 09:43:23PM] Error: Cannot call getIntForHoldLocation() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] Error: Cannot call GetHoldOwner() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] Error: Cannot call contestedHold() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] warning: Assigning None to a non-object variable named "::temp11"stack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] Error: Cannot call iImperials() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.getMyHoldFactionControllerMarker() - "WETriggerScript.psc" Line 206 [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] warning: Assigning None to a non-object variable named "::temp15"stack: [ (25001E36)].WETriggerScript.getMyHoldFactionControllerMarker() - "WETriggerScript.psc" Line 206 [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138[02/01/2013 - 09:43:23PM] Error: Cannot call SendStoryEvent() on a None object, aborting function callstack: [ (25001E36)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ? [ (25001E36)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138 Edited February 2, 2013 by Guest Link to comment Share on other sites More sharing options...
gamefever Posted February 2, 2013 Share Posted February 2, 2013 Man I remember the good old days before papyrus aka mislabeled crash detector, I guess I could lie and make up some stuff here about this or that mod but simply put your running too much stuffYour papyrus log is only telling me this....Your working me too hard man GRReeaaaaaaahhh I'm dead....>,< Seroiusly did you read it?? There's a call function every second going off in that thing, it's in a seroius scramble trying to keep every scripted mod you have up to date. More than that you've too many mods. A lot of conflicting mods.Off the top of my head Climates and ROL FX with ROL interiors??? really now???The rest well read your boss report Best advice really think about the mods your trying to run together and how the ones you picked overlap each other. Link to comment Share on other sites More sharing options...
Deleted4434463User Posted February 2, 2013 Author Share Posted February 2, 2013 (edited) Man I remember the good old days before papyrus aka mislabeled crash detector, I guess I could lie and make up some stuff here about this or that mod but simply put your running too much stuffYour papyrus log is only telling me this....Your working me too hard man GRReeaaaaaaahhh I'm dead....>,< Seroiusly did you read it?? There's a call function every second going off in that thing, it's in a seroius scramble trying to keep every scripted mod you have up to date. More than that you've too many mods. A lot of conflicting mods.Off the top of my head Climates and ROL FX with ROL interiors??? really now???The rest well read your boss report Best advice really think about the mods your trying to run together and how the ones you picked overlap each other. Well I got it to work if I delete this stuff in my skyrim.ini file and disable convient horses [General]sIntroSequence= [Water]bReflectLODObjects =1bReflectLODLand =1bReflectSky =0bReflectLODTrees =1 iWaterReflectWidth=1024iWaterReflectHeight=1024 [MapMenu]uLockedObjectMapLOD=8uLockedTerrainLOD=8bWorldMapNoSkyDepthBlur=1fWorldMapNearDepthBlurScale=0fWorldMapDepthBlurScale=0fWorldMapMaximumDepthBlur=0fMapWorldMaxPitch=360.0000fMapWorldMinPitch=0.0000fMapWorldYawRange=3600.0000fMapWorldTransitionHeight=10000.0000fMapWorldMaxHeight=130000.0000fMapWorldMinHeight=5000.0000fMapWorldCursorMoveArea=0.9000fMapWorldHeightAdjustmentForce=100.0000fMapWorldZoomSpeed=0.0500fMapLookMouseSpeed=3.0000fMapMoveKeyboardSpeed=0.0015fMapZoomMouseSpeed=15.0000sMapCloudNIF=0 [Camera]fOverShoulderAddY=0.0fOverShoulderPosZ=10.0fOverShoulderPosX=0.0fOverShoulderCombatAddY=0.0fOverShoulderCombatPosZ=10.0fOverShoulderCombatPosX=0.0fOverShoulderHorseAddY=-72.0fOverShoulderHorsePosZ=50.0fOverShoulderHorsePosX=35.0fActorFadeOutLimit=-100fMouseWheelZoomSpeed=60.0f1st3rdSwitchDelay=0.95iHorseTransitionMillis=001 And I have been narrowing down you should of seen it before. 254 esps and a ton of overlapping haha. let me know if you think of many more conflicts that boss doesnt tell me aobut I have fixed most of the problems just by reseting that .ini file. The last problem i have left that i can find is that the ashen race I cant change the scars or the hair I have tried disabling race comabitly for dawn guard, better vampiers, all the face and eyes and hair mods, and it works for all other races even other custom ones just not the ashen race. Edited February 2, 2013 by Guest Link to comment Share on other sites More sharing options...
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