oxefer Posted January 31, 2013 Share Posted January 31, 2013 So im not sure whats wrong ive disabled a few mods and i thought it was skyre but aparently diactivating skyre didnt help idk maybe some conflict or something. These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm ActiveUpdate.esm ActiveContains dirty edits: 50 ITM, 1 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Dawnguard.esm ActiveContains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveContains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)ApachiiHair.esm ActiveAmbience Music Overhaul.esm ActiveNote: Obsolete. Update to latest version. Renamed to AMO.esmAOM.esm ActiveContains dirty edits: 8 ITM, 11 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)ClimatesOfTamriel.esm ActiveContains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)MagicDuel.esm ActiveSkyMoMod.esm ActiveSPIKE.esm ActiveVampire Skin Color Fix.esp ActiveUnofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Hearthfire Patch.esp ActiveEnhancedLightsandFX.esp ActiveRealistic Lighting Overhaul - Illuminated Spells.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-1.esp ActiveAmbience Music Overhaul - Addon.esp ActiveNote: Obsolete. Update to latest version.Ambience Music Overhaul - Combat.esp ActiveNote: Obsolete. Update to latest renamed version, AMO - Combat.espAmbience Music Overhaul - Interiors and Special.esp ActiveNote: Obsolete. Update to latest renamed version, AMO - Special.espFantasy Music Overhaul Redone.esp ActiveStaticMeshImprovementMod.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}AOM.esp ActiveContains dirty edits: 8 ITM, 11 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Arrows of Magicka.esp ActiveContains dirty edits: 2 ITM records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Note: Use only one Arrows of Magicka*.espCatsofskyrim.esp ActiveChesko_WearableLantern.esp ActiveDogsofskyrim.esp ActiveLost Art of the Blacksmith.esp Activelt_better_horses.esp ActiveMini-Mannequins.esp ActiveSkyMoMod_lists.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Note: Obsolete. Update to the latest version.Skymo-Dawn.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Skyrim Flora Overhaul.esp ActiveTytanis.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Footprints.esp ActiveWetandCold.esp Activearchdemonplushighdragon.esp ActiveContains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Cloaks.esp ActiveCloaks - No Imperial.esp ActiveNote: Use only one cloaks*espCloaks - Player Only.esp ActiveNote: Use only one cloaks*espd2Helmets.esp ActiveEarrings Set1.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}LadyLaceCloaks_EN.esp ActiveLFArmors.esp ActiveRedeadTrissDresses.esp Activethrowingweapons.esp ActiveThrowing_Weapons_PerkTree_Plugin.esp ActiveTorchArrow-Dawnguard.esp ActiveDr_Bandolier.esp ActiveIA6npc01.esp ActiveFCKagrenacsInstantFortress.esp ActivePumpingIron.esp ActiveContains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Reaper's The Dark Tower.esp ActiveContains dirty edits: 17 ITM, 9 UDR record. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Babette.esp ActiveContains dirty edits: 8 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)Guard Dialogue Overhaul.esp ActiveHeadtracking.esp ActiveImmersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Killable Children.esp ActiveKillable Children - Quest Important Protected.esp ActiveContains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)ogre_troll_replacement_v0_3.esp ActiveProper Aiming.esp ActiveSkyTEST-RealisticAnimals&Predators.esp ActivedD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Better Vampires.esp ActiveDerrax_Male_Werewolf_ANIMALpenis.esp ActiveFluxMOD_DeadThrallEnhanced_v2.esp ActiveToggleSpells - MagicEffects.esp ActiveToggleSpells - Spells.esp ActiveBetterMagic_FULL.esp ActiveBFSEffects.esp ActiveForgottenMagic.esp ActiveEnchantmentOverhaul.esp ActiveDuel - Combat Realism.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)ACE Realistic Fighting.esp ActiveDual Wield Parrying_SKSE.esp ActiveNote: Use only one Dual Wield Parrying*.espDodge Mod.esp ActivekuerteeFightOrFly.esp ActiveThe Dance of Death - Dawnguard Edition.esp ActiveContains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)TKcombat.esp ActiveACE BYOG.esp ActiveCrimson Tide - Blood.esp ActiveACE Synergy.esp ActiveSkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_StandingStones.esp ActiveStavesofSkyrim.esp ActiveSkyrim Perk Enhancements.esp ActiveContains dirty edits: 32 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)SPERG Dawnguard Patch.esp ActiveBeards.esp ActiveEMCompViljaSkyrim.esp ActiveHothFollower.esp ActiveVariedCouriers.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.UFO - Dawnguard AddOn.esp ActiveUFO - Heartfire AddOn.esp ActiveAtvir.esp ActiveBlaze Of Eventide.esp ActiveCompanionValfar.esp ActiveOdvar.esp ActiveSebastion.esp ActiveFollowerWander2.esp ActiveNote: UFO - Ultimate Follower Overhaul.esp has the same functional, but you can use FollowerWander2.esp on your choice.CerwidenCompanion.esp ActiveFollowerWander2Serana.esp ActiveAlternate Start - Live Another Life.esp ActiveClassicClasses.esp ActiveSkyRe_Races.esp Activeethereal_elven_overhaul.esp ActiveIncompatible with: SkyRe Races. A compatibility patch is available here.EEO patch.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.Bashed Patch, 0.esp ActiveAutomatic Variants.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveWarning: Unmark Automatic Perks and Automatic Spells flags in ASIS patch options. Or you will have bugs and CTDs in game when using SkyRe and ASIS.SkyRe_EnemyAI.espReProccer.esp Active the game will play for a while and it will crash afterwards in like 2 minutes i also have high algo boost and the nvidia settings dll set up Link to comment Share on other sites More sharing options...
gamefever Posted January 31, 2013 Share Posted January 31, 2013 (edited) Realistic Lighting Overhaul - Illuminated Spells.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-1.esp Active COL and ROL are not designed to work together also they specifically say on their pages this causes CtD's Ace and Skyre-Will never work together they both make dramatic changes to the perk trees-Expect crashes Your also running mods that alter NPC follower behavior alongside UFO-Expect crashes You are running every single popular scripted Immersion mod -Expect crashes-You've run outta memmory on your Read\write of Hard Disk You've installed -A whole lot of Eyecandy Mods-These mods up the Poly Counts by an order of 100K faces-SMIM-Water-Also they put textures upwards of 4096 into your game-Your Hard Disk is expected to use the Read\write portion to fetch textures for the Video Card When it comes to texture Fetching think of it this way.-Your hard disk can have a set amount of memory to do things.-Lets set this number at 400MB of information a typical out doors scene has about 200 possible textures in it (Also a guessed number)-Now consider that the Grass is worth 10MB-The 20 plants in Riverwood are each 10MB-The houses total 40MB-The female Unp Toon is 30 MB-There are several toons in this town=200MB I havent gotten to clothing and sky and the rain or any of the walls or treesWe are at 670 MB per second of texture fetchingyour drive can do how much a second??? All in all you downloaded and installed more than any modder with any xperience would have attempted to do.-It may seem stable-you might get to Riverwood even-this doesn't mean it will work consistantly Try to cut your load order down to 25 mods you have to make sure those will work together and you have a fair bit of reading to do.To get a sizable load order like that working.-I'm guessing 40 hours of compatiblity patch writing-I'd need a new computer 2GB Nvidea Graphics cardSolid State Drive with 10 GB of space and Fast Read Write gaming tech16 GRam Fast gaming ram ,DDR3'sWin7Priortize the actual functions of my computer myself or with 3rd party softwareAnother 2 hours of rewriteing the skyrim.INI files and tweaks -Cost about $400 and about 40 to 50 hours of time You've probably got 20 to 40 hours in time spent downloading Edited January 31, 2013 by gamefever Link to comment Share on other sites More sharing options...
oxefer Posted January 31, 2013 Author Share Posted January 31, 2013 Realistic Lighting Overhaul - Illuminated Spells.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-1.esp Active COL and ROL are not designed to work together also they specifically say on their pages this causes CtD's Ace and Skyre-Will never work together they both make dramatic changes to the perk trees-Expect crashes Your also running mods that alter NPC follower behavior alongside UFO-Expect crashes You are running every single popular scripted Immersion mod -Expect crashes-You've run outta memmory on your Read\write of Hard Disk You've installed -A whole lot of Eyecandy Mods-These mods up the Poly Counts by an order of 100K faces-SMIM-Water-Also they put textures upwards of 4096 into your game-Your Hard Disk is expected to use the Read\write portion to fetch textures for the Video Card When it comes to texture Fetching think of it this way.-Your hard disk can have a set amount of memory to do things.-Lets set this number at 400MB of information a typical out doors scene has about 200 possible textures in it (Also a guessed number)-Now consider that the Grass is worth 10MB-The 20 plants in Riverwood are each 10MB-The houses total 40MB-The female Unp Toon is 30 MB-There are several toons in this town=200MB I havent gotten to clothing and sky and the rain or any of the walls or treesWe are at 670 MB per second of texture fetchingyour drive can do how much a second??? All in all you downloaded and installed more than any modder with any xperience would have attempted to do.-It may seem stable-you might get to Riverwood even-this doesn't mean it will work consistantly Try to cut your load order down to 25 mods you have to make sure those will work together and you have a fair bit of reading to do.To get a sizable load order like that working.-I'm guessing 40 hours of compatiblity patch writing-I'd need a new computer 2GB Nvidea Graphics cardSolid State Drive with 10 GB of space and Fast Read Write gaming tech16 GRam Fast gaming ram ,DDR3'sWin7Priortize the actual functions of my computer myself or with 3rd party softwareAnother 2 hours of rewriteing the skyrim.INI files and tweaks -Cost about $400 and about 40 to 50 hours of time You've probably got 20 to 40 hours in time spent downloading\\ ok i fixed it took out climates and realistic lighting as well as realistic fx and just used rcrn instead everything works Link to comment Share on other sites More sharing options...
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