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Need help shrinking the load order


T0M7

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Okay, let's start with I have low-end PC and have the basics (NVSE, Tick fix, NVAC) covered.

Here's my load order:

 

 

0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b Functional Post Game Ending.esm
12 c Factions Reloaded - Merge.esm
13 d AWorldOfPain(Preview).esm
14 e TLD_Travelers.esm
15 f Momod.esm
16 10 L38Improved.esm
17 11 AWOPMonsterPatchVanilla.esm
18 12 WMR.esm
19 13 AWOPDeadMoney.esm
20 14 Advanced Recon Tech.esm
21 15 SomeguySeries.esm
22 16 Th3OverseerCore.esm
23 17 Caliber.esm
24 18 SaltLakeStories.esm
25 19 ZionTrail.esm
26 1a WeaponsOfTheNewMilleniaAndMTindle.esm
27 1b WMVM.esm
28 1c YUP - NPC Fixes (Base Game + All DLC).esp
29 1d Unofficial Patch NVSE.esp
30 1e JIP Companions Command & Control.esp
31 1f JIP Fast-Travel Anywhere.esp
32 20 EnklaveBunker.esp
33 21 T6M Female Power Armor NV.esp
34 22 COL Enclave VER2.esp
35 23 Better Game Performance.esp
36 24 MoreLoot.esp
37 25 AWoP - Manan's Tweaks.esp
38 26 Quarantene Zone der Enklave.esp
39 27 EVE FNV - ALL DLC.esp
40 28 AWOPCaliberXAmmoPatch.esp
41 29 All Weapon Sounds Overhaul .esp
42 2a Functional Post Game Ending - AWOP Patch.esp
43 2b Factions Reloaded - Merged (Fixes 1.2).esp
44 2c ZionTrail-NV.esp
45 2d NorthRoad.esp
46 2e DLCCompanionsRAW.esp
47 2f TheREPCONNBlues.esp
48 30 The REPCONN Blues Tweaks.esp
49 31 FactionWastelandPresence.esp
50 32 More Unique Weapons Mod - Guns.esp
51 33 WeaponModsExpanded.esp
52 34 WMX-DLCMerged.esp
53 35 More Perks Merged.esp
54 36 No Witnesses.esp
55 37 AWOPDeadMoneyVendorPatch.esp
56 38 NewVegasExtendedMapMarkers.esp
57 39 NewVegasBounties.esp
58 3a NewVegasBountiesII.esp
59 3b NewVegasBountiesII Fixes - DLCs.esp
60 3c TheInheritance.esp
61 3d Russell.esp
62 3e NewVegasBountiesIII.esp
63 3f TeslaWeaponsPack.esp
64 40 AlienExterminator.esp
65 41 MigNammo.esp
66 42 AmmoScriptFixes.esp
67 43 AmmoScriptFixes - Caliber BETA.esp
68 44 EVE - JIP Ash Piles - ALL DLC.esp
69 45 SkippableDLCIntros.esp
70 46 MigGaussFix.esp
71 47 Mannequin Rce.esp
72 48 ArmorerPerk.esp
73 49 WMR - WMX Edition.esp
74 4a WMX-ArenovalisTextures.esp
75 4b FNV_MoreVendorCaps.esp
76 4c T4-plugin.esp
77 4d morevendorloot.esp
78 4e AWSO-WMXEVE-ALLDLC-Merged.esp
79 4f Explosive Sounds Overhaul.esp
80 50 WOMT-CalX patch.esp
81 51 WMX-EVE-AllDLCMerged.esp
82 52 AWOP-WMX-EVE AllDLCMerged.esp
83 53 WMX-POPMerged.esp
84 54 YUP - Base Game + All DLC-EVE FNV - ALL DLC.esp
85 55 Quickthrow.esp
86 56 YUP - Base Game + All DLC-Momod.esp
87 57 Limitless Stats.esp
88 58 T4-plugin-Races.esp
89 59 FalloutNV_lang.esp
90 5a AutoLootEnhanced.esp
91 5b SafeAutoSave.esp
92 5c HairPatcher.esp
93 5d zzjayHairsFNV.esp
94 5e Misc Item Icons - Compatibility Edition.esp
95 5f AWOP - Russell.esp
96 60 An Old Rifle.esp
97 61 More Ammo Crafting Supplies and Caps - Vendortron.esp
98 62 Better Hollowed-Out Rock Loot.esp
99 63 Improved-ammoingredientsloot.esp
100 64 JIP Improved Recipe Menu.esp
101 65 Lethal Headshots.esp
102 66 LootMenu.esp
103 67 MenuBGDelay.esp
104 68 NoEncumbrance.esp
105 69 PSFMorePerksEVE.esp
106 6a The Mod Configuration Menu.esp
107 6b The Weapon Mod Menu.esp
108 6c Unlimited Traits.esp
109 6d Vanilla UI Plus.esp
110 6e Advanced Recon Riot Gear Helmet.esp
111 6f Smarter DLC Startup.esp
112 70 Riot Gear Neck Cover.esp
113 71 hunter.esp
114 72 TheBetterAngels.esp
115 73 Wastelandthings.esp
116 74 Casino Exchange All.esp
117 75 YUP - Base Game + All DLC-hunter.esp
118 76 Alternative Repairing.esp
119 77 YUP - Base Game + All DLC-AWorldOfPain(Preview).esp
120 78 TLD_UnderpassDisabler.esp
121 79 Functional Post Game Ending - YUP Patch.esp
122 7a Alternative Repairing - Honest Hearts.esp
123 7b Alternative Repairing - Lonesome Road.esp
124 7c ReconLaserWeapons.esp
125 7d Russell - Sheriff Wayne Richardson Dialogue Tweaks.esp
126 7e New Vegas Bounties III - The Better Angles - Load Patch.esp
127 7f RepairCapPress.esp
128 80 CourierRangerArmorV2.esp
129 81 Advanced Recon Gear.esp
130 82 Advanced Recon Tech.esp
131 83 Advanced Recon Desert Ranger Helmet.esp
132 84 HigherCompanionLevelCap.esp
133 85 NCR Ranger Helmet Neck Cover.esp
134 86 PhotonLaserWeapons.esp
135 87 GRA-WRP-Patch-Two_Unofficial.esp
136 88 tunneler-emerge.esp
137 89 CheckpointGary.esp
138 8a TurboLaserWeapon.esp
139 8b HeavyPlasmaRepeater.esp
140 8c Unofficial Patch NVSE - Pyromaniac.esp
141 8d TacticalLaserRifle.esp
142 8e Crash on Earth.esp
143 8f Cowboy Perk Complete - New Vegas Bounties.esp
144 90 New Vegas Bounties - Steven Randall Dialogue Restoration.esp
145 91 New Vegas Bounties III - Don't Taze Cooper Bro.esp
146 92 Glanton Gang Member Ragdoll Fix.esp
147 93 AWOP-MoMod.esp
148 94 MigMultiCase.esp
149 95 Universal Item Sorter.esp
150 96 TLD_AllAssassins.esp
151 97 Bashed Patch, 0.esp

 

 

Now, as my title said, I need help with these plugins that could be compressed, either by directly modify parent (except vanilla) plugins or by creating one plugin with some or lot of compatibility for most of the mods (since the mods are either compatibility, unofficial patch to the mods, or extension for the mod) because apparently, my UI seems laggy if I load more than 150 even with mod limit fix.

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"File compressions" is not really going to help you with a "low end" PC. What people usually mean by that phrase is "memory or CPU cycle (MHz) limited". The "Mod Limit Fix" functions by giving the game additional "file handles" (links to individual files) to enable multiple types of processes on that file at the same time. This takes up more memory, which is most likely already in short supply with a "low end" PC. Such limitations are more typical of a "console" and why things got "cut" from the original game.

 

So, you are effectively back to the original constraints of the game, around 128-140 active files. (150 is not a significant increase.) Try to prioritize and uninstall (on a temporary "test" basis) the less important plugins. (For example: how many weapons do you usually carry around with you? All the others in the game are effectively "eye candy". Each additional companion and opponent active at a time drastically increases the memory "overhead" needed to keep track of how they react. "Clutter" takes up video memory. Etc.) Then see the wiki "Merged Plugin Guidelines for Personal Use" article on how to merge plugins (which is not the same as a "merge patch" file) to get your active count down while still keeping the mods.

-Dubious-

Edited by dubiousintent
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