urza4315 Posted January 31, 2013 Share Posted January 31, 2013 I'm trying to create an enchantment for a piece of armor that will, when worn by someone (I intend to put it on a follower), increase the amount of damage done by allied characters within a certain distance of the wearer. I find the most direct way of amplifying damage is using a damage multiplier applied through a special perk that's only added when the piece of armor is worn since it saves on having to add a bunch of Fortify <Skill> effects. The damage increase part seems to work fine, but I'm having trouble getting the effect to apply to other characters. Does anyone know how I can do this? Link to comment Share on other sites More sharing options...
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