sa547 Posted January 31, 2013 Share Posted January 31, 2013 There have been many nice mods for Breezehome, especially those that have installed baths or pools or any water objects, including mine. But of late, some users came up to me and said that (1) the pool lost its ripple and (2) upon leaving the pool the character experiences a persistent underwater sound that doesn't go away until he/she dives into another body of water outside Breezehome. I also have a Thieves' Guild player home mod, but isn't affected by this problem. What's going on? Yes, I have updated the unofficial patches and cleaned up the masters, but upon checking them up against my mod, it turns out that the "has water" keyword is not present in other .ESMs except for mine. The only recourse, it seems, is to create a new cell and move half the objects out of the original Whiterun cell. Link to comment Share on other sites More sharing options...
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