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Crash on New Game and on exteriors


marcheluis

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Do you get a CTD every time you transition cells, or is there some other pattern to this (for example, after a certain number of cell transitions)? All cells, or just certain cells (e.g. city, worldsplace, interiors)

So far it has only been outside, i have tried it on 3 different conditions:

  1. The vigilant of stendar alternate start, i can easily go up to the entrance of dawnstar and it crashes.
  2. Camping in the Woods alternate start, i can go past the wolves near riverwood and a little farther it crashes.
  3. Normal Start but still with alternate start, it crashes when you get off the cart with the other prisioners.

 

Edit: Also, my fps don't seem to go down before crashing. Dont have any hd texture pack installed. Only cabal's Book of Silence and 2 or 3 armor re-textures that i haven't seen in-game.

Edited by marcheluis
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Oh, those aren't cell transitions. Most of the log look like debug messages from base game scripts.

 

This one is from 'Skyrim Perk Enhancements':

 

[02/03/2013 - 03:01:06PM] Error: Property summonFXpoint on script atronachforgescript attached to (2A014207) cannot be bound because <NULL form> (2A01422B) is not the right type

[02/03/2013 - 03:01:06PM] Error: Property createPoint on script atronachforgescript attached to (2A014207) cannot be bound because <NULL form> (2A01422C) is not the right type

[02/03/2013 - 03:01:06PM] Error: Property LinkedActivator on script MGR02PillarScript attached to (2A0122C7) cannot be bound because <NULL form> (2A0122C8) is not the right type

[02/03/2013 - 03:01:06PM] Error: Property LinkedActivator on script MGR02PillarScript attached to (2A013E9B) cannot be bound because <NULL form> (2A013E9C) is not the right type

[02/03/2013 - 03:01:06PM] Error: Property LinkedActivator on script MGR02PillarScript attached to (2A013C60) cannot be bound because <NULL form> (2A013C5F) is not the right type

Edited by ripple
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