Ironcossack Posted December 21, 2008 Share Posted December 21, 2008 Right now I've followed the guide to making a custom Follower and managed to get it ingame...however there's a problem with it. I'm making a Giant Rad Scorpion pet follower (named Pinchy) and she spawns outside of Megaton however I can't seem to make her non-hostile to those surrounding Megaton, every time I load up to check, Pinchy goes on a rampage and destroys the everything there. Now I've added a custom Faction which considers the Player Faction a Friend, which means that Pinchy doesn't attack the player but still proceeds to attack the other NPCs. Another problem is that a can't seem to get Pinchy to recognise dialogue, while I've created custom Dialogue for hiring/firing and waiting (you can't get a Rad Scorpion to do much else no matter how well trained). What could I do to solve this problem? Link to comment Share on other sites More sharing options...
ZableBlaze Posted December 21, 2008 Share Posted December 21, 2008 Make sure Pinchy isn't super aggressive or whatever. Make sure it's aggressive. If she's in a Wildlife faction, remove her from that. Uh.. That's all I can think of from the top of my head. Good luck. Link to comment Share on other sites More sharing options...
Ironcossack Posted December 21, 2008 Author Share Posted December 21, 2008 heh sorry for the late reply and it was a bit of a stupid moment, I had Pinchy as part of the wild life faction as you said so hence the reason she was going beserk (though I did discover that Giant Rad scorpions are incredibly tough vs the entire town of Megaton in the process...seriously she oneshot Lucas Simms in the back with a sting, go Pinchy!) Still trying to get the dialogue to be recognised but once I get it working would anyone be interested in me uploading the mod. Also thinking of working on a Pinchy's Adventure overhaul having the player replaced as a Rad Scorpion with all sorts of Rad Scorpion related perks however there's not 1st person view of the tail attack or the claws attack, I'm not very skilled in 3D modelling but will see if I can't do a work around. Thanks once again Zable. Link to comment Share on other sites More sharing options...
msalgado Posted December 25, 2008 Share Posted December 25, 2008 Don't know if it helps, but I made a mod changing Dogmeat into Radmeat, the radscorpion. It has insectoid sounds, but mantains Dogmeats search abilities... http://www.fallout3nexus.com/downloads/file.php?id=1994 Maybe it helps, feel free to change whatever you want. Link to comment Share on other sites More sharing options...
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