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More armors with different voices!


Luftwaffle

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  • 9 months later...

I think a good way to do talking Liberty Prime armor would be just a helmet, and have it so you can use your Repair skill to make it out of

LP's head in the Citadel.

(That would require Broken Steel, though.)

 

For comedy value, it could activate whenever you spot an enemy and make it impossible to effectively sneak.

 

Edit: Also, an adaptation of the Intelligent Weapon mod from Oblivion would be pretty neat.

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Talking armor interesting but i think you have watched to much Exosquad lol

 

*armor that talks can idetify threats to the wearer, inform of wearer conditions (such as rads, limb injury) this would basicclly turn the text of identifing critical strikes into verbal information

*maybe with selection setting of male or femals voice

- male burlter voice informing the wearer that "sir you need a bath, your body oder is messing with gyros"

- female voice "you not that good baby you need to run-away"

*even identifing ammo count "low AMMO" "low AMMO" not the count in the gun but reserves

*range finder you select target i tells you the actual range of target

*help screen ask unit to identify the closets settlement "big town is only 4.5 miles southeast of you"

 

but thats only some ideas to add

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