SKKmods Posted August 21, 2020 Share Posted August 21, 2020 I am trying to track down the default "Just Wanted to trade a few things > OK " player initiated talk for WorkshopNPCScript actors assigned to a workshop. The player dialog options seems to originate in Quest.Followers.Misc.SharedInfo.PlayerSharedOpenInventory conditioned by GetIsID player. The settler responses seem to be in Quest.WorkshopParent.Misc.SharedInfo.WorkshopParentSharedXXX conditioned WorkshopDialogeFaction. The shared settler responses are re-used all over the place, but I cant find the actual trigger Info or Scene that kicks the player ask. Link to comment Share on other sites More sharing options...
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