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specific objects in chests


PelinalWhitestrakeCrusader

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This is a bad beginners mistake, and if you plan on releasing this mod you would want to clean your edit using TESVedit.

 

When you manually add objects into a container object in the creation kit, keep in mind you are editing a base object. AKA an object that you can create instances of (meaning when you click and drag it into the render window you are making a copy of that object in the object window.)

 

The object window is filled with base objects and the game is made up of those objects meaning the game is entirely made up of copies of those objects. So when you edit one chest with the id "MyCustomChest" you are editing all of them. When you want to add an object to a single chest only, you will need to create your own container object in the window for it because you dont want to edit any existing copies/base objects accidentally.

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