PelinalWhitestrakeCrusader Posted February 2, 2013 Share Posted February 2, 2013 (edited) I'm trying to make a heightmap through photoshop, but when I import it in CK with tesannwyn most of the terrain results broken, screenshots:http://s1295.beta.photobucket.com/user/PelinalWhitestrake/media/second_zpsa7254d08.jpg.html#/user/PelinalWhitestrake/media/second_zpsa7254d08.jpg.html?http://s1295.beta.photobucket.com/user/PelinalWhitestrake/media/first_zps312f9b27.jpg.html#/user/PelinalWhitestrake/media/first_zps312f9b27.jpg.html? I can't figure out why this happens because I didn't use any biggest difference in level , this is a screenshot of the heightmap in photoshop, 4096x4096 pixels and displayed in 1:1 ratio in the point where there are the biggest differences in level of my heightmap:http://s1295.beta.photobucket.com/user/PelinalWhitestrake/media/heightmap_zpsae2ad930.jpg.html how you can see there aren't so big differences, when I used tesannwyn I wrote:TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -h -22192 -s 0.250 -w name name.rawSo I even reduced a lot the vertical scale, it should flatten the terrain and reduce differences in level, but the result is still what you can see in those two screenshots. I don't know if the problem could be that I created first the heightmap within CK and then exported it into photoshop to expand it with other terrain but not modifying what I made within CK (I find it easier with CK because it has a more graduated scale but it allows only 2048x2048 heightmaps so I had to use photoshop to put more parts together). And when I tried to see the terrain after doing its heightmap within the CK before exporting it, the terrain wasn't broken. Thanks to anyone who answers Edited February 2, 2013 by PelinalWhitestrakeCrusader Link to comment Share on other sites More sharing options...
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