KaizerFaust Posted February 2, 2013 Share Posted February 2, 2013 (edited) Have tryed various graphic settings, vanilla .ini's, cleaning masters, verifying cache, disabling/uninstalling mods, updated all drivers, starting new game with same mods. System:Motherboard: Asus Sabertooth 990FXCPU: AMD Phenom II X6 1100T Black Series(temp in Riverwood area 61-65'C depending on lighting/weather)GPU: EVGA GTX 680 Classified(temp in Riverwood area 55-65'C depending on lighting/weather)RAM: 8GB of Corsair Vengeance(1600mhz) -Skyrim up to date with Dawngaurd-Use NMM, Wrye Bash, BOSS(BUM), SKSE 1.6.6, Construction Kit, Tes5Edit Size of Save file: 18693kb, level 55, finished main quest and most side quests, play time 195hours BOSS:These plugins are recognized by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active Dawnguard.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} ApachiiHair.esm Active ApachiiHairFemales.esm Active BBLuxurySuite.esm Active JSwords.esm Active SPIKE.esm Active WARZONES - Civil Unrest.esm Active hideout.esm Active Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch) breezehomelightfix.esp Active Unofficial Skyrim Patch.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dawnguard Patch.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Better Dynamic Snow.esp Active Improved Combat Sounds v2.2.esp Active Realistic Lighting - Addon.esp Active Note: Obsolete. Update to latest version. EnhancedLightsandFX.esp Active Realistic Lighting.esp Realistic Lighting Patcher.esp Realistic Lighting Overhaul - Illuminated Spells.esp Active Realistic Lighting Overhaul - Dungeons.esp Active Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Active Realistic Lighting Overhaul - Major City Interiors.esp Active Realistic Lighting Overhaul - 3.5 Weathers.esp Active Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp Active Remove Interior Fog V2 - Skyrim.esp Active Note: Use Remove Interior Fog V2 - Dawnguard.esp in addition to include Dawnguard locations. Fantasy Music Overhaul Redone.esp Active Weapons and Armor fixes.esp Active Weapons and Armor fixes - Hacks.esp Active StaticMeshImprovementMod.esp Active 83Willows_101BUGS_V4_HighRes.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Birdsofskyrim.esp Active DungeonQuestAwareness.esp Active NS_HuntingGroundsOutfit.esp Active Lanterns Of Skyrim - Around Cities_bright.esp Active Note: Obsolete. Update to latest version. People Have Torches.esp Active Skyrim Flora Overhaul.esp Active Tytanis.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Winterlude's Arrowsmithing Mod.esp Active WiS IV - Heroes & Villains.esp Active Note: Use only one WiS IV - Heroes & villains esp Auto Unequip Ammo.esp Active Footprints.esp Active SkyUI.esp Active BBLSspouse.esp Active Cloaks.esp Active Contains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) Cloaks - No Imperial.esp Note: Use only one cloaks*esp Contains dirty edits: 14 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) Cloaks - Player Only.esp Note: Use only one cloaks*esp Contains dirty edits: 50 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) FlameAtronachArmor.esp Active Requires: CBBE female body. FS_SwordOfTheSeeker.esp Active FullBootForKKSA.esp Active Requires: CBBE female body. hothtrooper44_ArmorCompilation.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} JSwordsDistributionBalancePlugin.esp Active LadyLaceCloaks_EN.esp Smithing Perks Overhaul - Balanced.esp Active Note: Does not contain unexpected (or out of order) records or TESVSnip truncation issues as found in other mods by various authors. However, a newer esp fixed and cleaned with TES5Edit can be obtained here that may provide added stability. (Compatibility Patch) WiS IV - Dark Age.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Note: Use only one esp --- WiS IV - Rainbow mode or Normal mode or Golden Age or Dark Rainbow or Dark Age or Lore Friendly WiS IV - Stealth Troubles.esp Active WiS IV - Diseases.esp Active WiS IV - Perks For NPCs.esp Active WiS IV - NPCs Heal & Resurrect.esp Active WiS IV - Bash & Power Attack.esp Active WiS IV - Water Wars.esp Active WiS IV - Armors & Blocks.esp Active WiS IV - Fix FrostspiderGiant.esp Active DeadlyDragons.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} DeadlyDragonsArmory.esp Active DeadlyMonsters.esp Active BBLuxurySuiteExt.esp Active hideout.esp Active LevelersTower.esp Active Run For Your Lives.esp Active AchieveThat.esp Active Babette.esp Active Contains dirty edits: 8 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) GloriousGrass.esp Active SkyTEST-RealisticAnimals&Predators.esp dD - Enhanced Blood Main.esp Active Requires: Dawnguard Compatibility_Patch. dD-Dawnguard-MonsterMod EBT Patch.esp Requires: Skyrim Monster Mod SMEssentialPlayer.esp Active Soul Gems Differ - NS - E.esp Active Soul Gems Differ - E.esp WiS IV - Double Arrow Damage.esp Active Bash Tag suggestion(s): {{BASH: Stats}} Unique Region Names.esp Active DeadlySpellImpacts.esp Active Sneak Tools.esp Active Sneak Tools Vanilla Hoods.esp Active Sneak Tools Vanilla Masks.esp Active Duel - Combat Realism.esp Active Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) The Dance of Death - Dawnguard Edition.esp Active Contains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit) WiS IV - leveld World X1.esp Active Note: Use only one WiS IV - leveld World esp navetsea female face preset.esp Active UFO - Ultimate Follower Overhaul.esp Active Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page. UFO - Dawnguard AddOn.esp Active ApachiiHairStyles.esp Active ApachiiHairStylesELVES.esp Active My Home Is Your Home.esp Active Amanda.esp Active HousecarlWhiterun.esp Active Lyla.esp Active Michelle.esp Active Misha.esp Active Companion_Ria.esp Active BBLSHousecarlsmovein.esp Active BBLSVisitors.esp Active WiS IV - Races.esp Active WiS IV - Blood Coins Normal.esp Active Note: Use only one Blood Coins esp WATER.esp Active GreenWaterFixForWATER.esp Active Note: Obsolete. Update to latest version. BarenziahQuestMarkers.esp Active PlayerHomeMapMarkers.esp Active Compatibility Patch - PHT, IA CoS.esp Active Bashed Patch, 0.esp Active The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. SoS - The Wilds (2).esp Overlook Tower - BASEv1.esm Active Realistic Lighting Addon.esp Superb ENB-RL Lighting Addon.esp Active ViceroyInquisitor.esp Active DenserGrass.esp Active InigoPerkPointGiver.esp Active Rings of Sid.esp Active KaceAutoloot.esp Active Overlook Tower - MAINv1.9b.esp Active SFO - Expanded Diversity.esp Active My Papyrus log file is an absolute mess and is a monstrous 29000kb from 15mins of playing This is a small portion of the last of it: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:16PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:16PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:16PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:16PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersGemFallScript.OnUpdate() - "LevelersGemFallScript.psc" Line 29[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp0"stack: [None].LevelersGemFallScript.OnUpdate() - "LevelersGemFallScript.psc" Line 29[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersHorseQuestScript.OnUpdate() - "LevelersHorseQuestScript.psc" Line 33[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp0"stack: [None].LevelersHorseQuestScript.OnUpdate() - "LevelersHorseQuestScript.psc" Line 33[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdate() - "<native>" Line ? [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 193[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdate() - "<native>" Line ? [None].Firefly.OnUpdate() - "FireFly.psc" Line 203[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.UnregisterForUpdate() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 45[02/02/2013 - 02:46:17PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 50[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 42[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 50[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdate() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 281 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdate() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 281 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:17PM] Error: Unable to call IsInDialogueWithPlayer - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.IsInDialogueWithPlayer() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 46[02/02/2013 - 02:46:17PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 54[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 42[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 106[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 106[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 149[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 149[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp5"stack: [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 46[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 54[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdateGameTime() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 282 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdateGameTime() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 282 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:17PM] Error: Unable to call MoveTo - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.MoveTo() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 49[02/02/2013 - 02:46:17PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.Disable() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 288 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:17PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 58[02/02/2013 - 02:46:17PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.Disable() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 288 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 58[02/02/2013 - 02:46:17PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.GetParentCell() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 294 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:17PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 67[02/02/2013 - 02:46:17PM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.GetParentCell() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 307 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 67[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 79[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 79[02/02/2013 - 02:46:17PM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.GetParentCell() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 294 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.GetParentCell() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 307 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersGemFallScript.OnUpdate() - "LevelersGemFallScript.psc" Line 29[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp0"stack: [None].LevelersGemFallScript.OnUpdate() - "LevelersGemFallScript.psc" Line 29[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersHorseQuestScript.OnUpdate() - "LevelersHorseQuestScript.psc" Line 33[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp0"stack: [None].LevelersHorseQuestScript.OnUpdate() - "LevelersHorseQuestScript.psc" Line 33[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 42[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 42[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 62[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 106[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 106[02/02/2013 - 02:46:17PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 149[02/02/2013 - 02:46:17PM] warning: Assigning None to a non-object variable named "::temp1"stack: [None].LevelersActorValueQuestScript.OnUpdate() - "LevelersActorValueQuestScript.psc" Line 149[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdate() - "<native>" Line ? [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 193[02/02/2013 - 02:46:17PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdate() - "<native>" Line ? [None].Firefly.OnUpdate() - "FireFly.psc" Line 203[02/02/2013 - 02:46:18PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.UnregisterForUpdate() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 45[02/02/2013 - 02:46:18PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdate() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 281 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:18PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdate() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 281 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:18PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 50[02/02/2013 - 02:46:18PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 50[02/02/2013 - 02:46:18PM] Error: Unable to call IsInDialogueWithPlayer - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.IsInDialogueWithPlayer() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 46[02/02/2013 - 02:46:18PM] warning: Assigning None to a non-object variable named "::temp5"stack: [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 46[02/02/2013 - 02:46:18PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.UnregisterForUpdateGameTime() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 282 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:18PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.UnregisterForUpdateGameTime() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 282 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:18PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 54[02/02/2013 - 02:46:18PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect typestack: [None].critterMoth.Disable() - "<native>" Line ? [None].critterMoth.disableAndDelete() - "Critter.psc" Line 288 [None].critterMoth.OnUpdate() - "critterMoth.psc" Line 195[02/02/2013 - 02:46:18PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 54[02/02/2013 - 02:46:18PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect typestack: [None].Firefly.Disable() - "<native>" Line ? [None].Firefly.disableAndDelete() - "Critter.psc" Line 288 [None].Firefly.OnUpdate() - "FireFly.psc" Line 205[02/02/2013 - 02:46:18PM] Error: Unable to call MoveTo - no native object bound to the script object, or object is of incorrect typestack: [None].wzoneshelperscript.MoveTo() - "<native>" Line ? [None].wzoneshelperscript.OnUpdate() - "WZONESHelperScript.psc" Line 49[02/02/2013 - 02:46:18PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect typestack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 58[02/02/2013 - 02:46:18PM] warning: Assigning None to a non-object variable named "::temp4"stack: [None].LevelersClockQuestScript.OnUpdate() - "LevelersClockQuestScript.psc" Line 58[02/02/2013 - 02:46:18PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:18PM] Error: Cannot request LOS to a None objectstack: [ (00000014)].Actor.HasLOS() - "<native>" Line ? [ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135 [ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310[02/02/2013 - 02:46:18PM] Error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect typestack: Any help would be greatly appreciated! Edited February 2, 2013 by KaizerFaust Link to comment Share on other sites More sharing options...
ripple Posted February 3, 2013 Share Posted February 3, 2013 1) Some of your plugins haven't been cleaned. Maybe you downloaded and installed them recently and forgot to clean them in TES5Edit. 2) How do you handle the plugins not recognized by BOSS? Are you letting them load after your compatibility patches? Have you checked them out in TES5Edit to see if they conflict with other plugins in your load order? 3) Is the CTD reproducible? Do you always CTD in the same or near the same spot between Whiterun and Riverwood? Link to comment Share on other sites More sharing options...
KaizerFaust Posted February 4, 2013 Author Share Posted February 4, 2013 1) Some of your plugins haven't been cleaned. Maybe you downloaded and installed them recently and forgot to clean them in TES5Edit. 2) How do you handle the plugins not recognized by BOSS? Are you letting them load after your compatibility patches? Have you checked them out in TES5Edit to see if they conflict with other plugins in your load order? 3) Is the CTD reproducible? Do you always CTD in the same or near the same spot between Whiterun and Riverwood? I didn't clean those mods because I didn't think ITM's were game breaking crash to desktop bastards, will clean them now though. I never touch the unrecognized mods, how do I use TES5Edit to check them for compatibility issues? Pretty much guaranteed that as I run up the hill to Riverwood from Whiterun, when I get around the corner and see Riverwood, I will crash to desktop. I fast traveled to Riverwood and Assault(Random dragon attack from Deadly Dragons) activated a few seconds after arriving, after a minute or two the game will CTD and I get this error: Problem signature: Problem Event Name: BEX Application Name: TESV.exe Application Version: 1.8.151.0 Application Timestamp: 5086bed7 Fault Module Name: TESV.exe Fault Module Version: 1.8.151.0 Fault Module Timestamp: 5086bed7 Exception Offset: 00b525dc Exception Code: c0000417 Exception Data: 00000000 OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 1033 Additional Information 1: 68d3 Additional Information 2: 68d33381d63db8bcf9eace8576e4970c Additional Information 3: fdf4 Additional Information 4: fdf42ac1da279ed62e890fc3feb3dc14 Link to comment Share on other sites More sharing options...
ripple Posted February 4, 2013 Share Posted February 4, 2013 (edited) I didn't clean those mods because I didn't think ITM's were game breaking crash to desktop bastards, will clean them now though. They are generally not serious but (with some exceptions, if explicitly explained by the mod authors to keep them) completely unnecessary and could generate some bugs and anomalies (for example, if the duplicate to master records overwrite the changes made by a mod loaded earlier, leading to people asking 'why isn't mod X working for me?'). But the deleted references that are not undeleted and set to disabled can cause CTDs if the deleted objects are referenced by a mod loading later in the load order (not so much an issue with Skyrim, but a significant one with Fallout 3/NV when we had those 'clean clutter' mods where the modder just went into the CK and started deleting stuff). I never touch the unrecognized mods, how do I use TES5Edit to check them for compatibility issues? The only reliable way to do this is to load those esp's along with the other esp's in your load order, click the plus sign to expand their records, and look for conflicts. Based on what you see, you can arrange the unrecognized esp's to load where you think it should go (if no conflict, then it doesn't matter where they load, just put anywhere above your compatibility patches. If there is conflict, you'll have to decide who should 'win'). I think this provides some basic information about how to do that. You can also check the videos linked on the TES5Edit page, which might have tutorials about reading conflicts. If you get utterly stumped by something, you can post some screenshots here. As a last resort, you can just uninstall them and not have to deal with the aggravation. Also, since they are not recognized by BOSS, there will be no indication that they might contain 'dirty edits' unless you check in TES5Edit, so clean them too (apply filter, remove duplicate to master entries, undelete/disable deleted references), just in case. After you decided on and tested in game the new loading position of the unrecognized plugins (to make sure they help stabilize your game rather than make it worse), you can use the 'BOSS Userlist Manager' to set custom rules for the unrecognized esp's, so their load position won't be reset every time you run BOSS (and they will no longer show up as 'unrecognized'). Pretty much guaranteed that as I run up the hill to Riverwood from Whiterun, when I get around the corner and see Riverwood, I will crash to desktop. I fast traveled to Riverwood and Assault(Random dragon attack from Deadly Dragons) activated a few seconds after arriving, after a minute or two the game will CTD and I get this error: The best way to track down the cause of a reproducible CTD is to disable your mods in groups until you find out which mod is responsible. But try to fix the unrecognized plugins first. Edited February 4, 2013 by ripple Link to comment Share on other sites More sharing options...
KaizerFaust Posted February 4, 2013 Author Share Posted February 4, 2013 (edited) Cleaned the remaining plugins, and changed the load order of the unrecognized plugins, seemed to do alright around Riverwood but then I crashed just south of Whiterun, damit Edited February 4, 2013 by KaizerFaust Link to comment Share on other sites More sharing options...
ripple Posted February 4, 2013 Share Posted February 4, 2013 It's hard to say. Some times it could be too many running scripts and AI's stressing the engine (that is clearly aging poorly). Skyrim's Creation Engine is basically an enhanced version of the Oblivion engine. So no matter how powerful your rig may be, at some point, the game simply can't handle all those multipe HD texture packs, replacers, and HD textures for equipment/creature mods (e.g. Deadly Dragon), increased spawns and spawn points (e.g. Warzones), and so on. It's why Skyrim has the population density of a post-apocalyptic world. Sometimes ini change might help mitigate this (but don't alter ugridstoload=5. More than 5 and the game will become unstable). If it gets really aggravating, you can try and 'scale back' by using standard textures for mods if the option is available for them, trim the load order a bit (and start a new game so you don't have to deal with orphan crap left behind in save games by uninstalled mods). Link to comment Share on other sites More sharing options...
cptnjarhead Posted February 4, 2013 Share Posted February 4, 2013 (edited) name='KaizerFaust' System:Motherboard: Asus Sabertooth 990FXCPU: AMD Phenom II X6 1100T Black Series(temp in Riverwood area 61-65'C depending on lighting/weather)GPU: EVGA GTX 680 Classified(temp in Riverwood area 55-65'C depending on lighting/weather)RAM: 8GB of Corsair Vengeance(1600mhz) Are you OC'ing the 1100t?How are you reading your CPU temp, what software are you using?Mine never gets over 43-48'c after hours of skyrim. (AMD overdirve reading)65'C is getting close to the high side for that proc.what are your idle temps? Edited February 4, 2013 by cptnjarhead Link to comment Share on other sites More sharing options...
screendrop Posted February 4, 2013 Share Posted February 4, 2013 Generally, crashes aren't caused by scripting errors. For example, the lvlpredatorscript.psc error was rampant before USKP fixed it but it I have had experiences where it had appeared 10-15 times in my papyrus log without causing crashes or even stuttering. Another user described this as death by a thousand cuts, which means that one mod, two mod three mod more isn't going to crash you but start getting around the 70-80 (depending on your rig) and you'll get crashes, no matter what you do :) Link to comment Share on other sites More sharing options...
Cait833 Posted February 4, 2013 Share Posted February 4, 2013 (edited) This is just going from personal experience, but I'm assuming that it is SkyTEST since it adds many spawns for the new creatures and packs around the world. It could perhaps be conflicting with Deadly Dragons, but I wouldn't imagine so since dragons are usually isolated from other creatures. Try removing SkyTEST, load save, save, exit to desktop, start Skrim again, load save and then try again. On the other hand, it could be Deadly Dragons, bu it is up to you which one to go with. However, you might want to try heeding BOSS first, just in case. Edited February 4, 2013 by Cait833 Link to comment Share on other sites More sharing options...
KaizerFaust Posted February 5, 2013 Author Share Posted February 5, 2013 It's hard to say. Some times it could be too many running scripts and AI's stressing the engine (that is clearly aging poorly). Skyrim's Creation Engine is basically an enhanced version of the Oblivion engine. So no matter how powerful your rig may be, at some point, the game simply can't handle all those multipe HD texture packs, replacers, and HD textures for equipment/creature mods (e.g. Deadly Dragon), increased spawns and spawn points (e.g. Warzones), and so on. It's why Skyrim has the population density of a post-apocalyptic world. Sometimes ini change might help mitigate this (but don't alter ugridstoload=5. More than 5 and the game will become unstable). If it gets really aggravating, you can try and 'scale back' by using standard textures for mods if the option is available for them, trim the load order a bit (and start a new game so you don't have to deal with orphan crap left behind in save games by uninstalled mods). I've started a new game and running from Helgan to Riverwood, I crashed, I'll try with only texture packs and see how it goes. name='KaizerFaust' System:Motherboard: Asus Sabertooth 990FXCPU: AMD Phenom II X6 1100T Black Series(temp in Riverwood area 61-65'C depending on lighting/weather)GPU: EVGA GTX 680 Classified(temp in Riverwood area 55-65'C depending on lighting/weather)RAM: 8GB of Corsair Vengeance(1600mhz) Are you OC'ing the 1100t?How are you reading your CPU temp, what software are you using?Mine never gets over 43-48'c after hours of skyrim. (AMD overdirve reading)65'C is getting close to the high side for that proc.what are your idle temps? I use the AI Suite(thermal radar) that comes with the driver disk for the mobo and have set the case fans and CPU fan to "Turbo" setting, also yesterday I grabbed a new heatsink/fan for the CPU and idle at 40'C and maxs at 52'C, I have a light OC on my Vid card but OC or not the game crashes still the same. This is just going from personal experience, but I'm assuming that it is SkyTEST since it adds many spawns for the new creatures and packs around the world. It could perhaps be conflicting with Deadly Dragons, but I wouldn't imagine so since dragons are usually isolated from other creatures. Try removing SkyTEST, load save, save, exit to desktop, start Skrim again, load save and then try again. On the other hand, it could be Deadly Dragons, bu it is up to you which one to go with. However, you might want to try heeding BOSS first, just in case. I have deactivated SkyTEST already, I'll check Deadly Dragons, I use BOSS after every mod installation. Link to comment Share on other sites More sharing options...
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