link Posted August 6, 2003 Share Posted August 6, 2003 Are vampires menat to be tough, cos i killed a pile of them when i had a low level character and at about level 15 i killed all the inhabitants of some vampire magic user place in dagon fell Link to comment Share on other sites More sharing options...
cmac Posted August 6, 2003 Share Posted August 6, 2003 In any given game, the PC can supposedly kill a vampire at level 12. Here's some onfo on vampires: The Berne clan, lead by Raxle Berne, is based at Galom Daeus, a Dwemer observatory in the northern part of the Molag Amur mountain range. Berne vampires recieve a 20 point boost in Agility, Sneak, Unarmored, and Hand to Hand skills. Berne Vampires are the more stealth oriented ones. Aundae vampires, more magickally inclined, recieve the following bonuses: 20 point boost in Short Blade, Willpower, Mysticism, amd Destruction. The main Aundae vampire lair is Ashmalech, a tomb on an island southwest of Sheogorad. Quarra vampires, who primarily reside in Druscashti, another Dwemer ruin southwest of the Urshilaku camp, mostly rely on combat skills to subdue their prey. Volrina Quarra heads the Quarra clan. Quarra vampires recieve a 20- point boost in Blunt Weapon, Hand to Hand, and Heavy Armour, as well as 20 added points to Strenght. REASONS TO PLAY AS A VAMPIRE: - To do vampire quests: A vampire can do 11/17 quests in a given game. Three of these are specific to the PC's clan. - To play as an incredibly powerful character. In addition to the attribute and skill boosts linked specifically to your clan, all vampires recieve the following as well: 20 point boost in Strength, Willpower, Speed, and 30- point boosts in Sneak, Athletics, Acrobatics, H2H, Unarmored, Mysticism, Illusion, and Destruction. The player also recieves two speical spells: Vampire Touch, which saps the targets' health and gives it to you, and Vampire Levitate, which is a longer-lasting, more potent Levitate spell. All vampires are immune to Paralysis and Common Disease, as well as having a 50% resistance to normal weapons. A detriment to your state of super-being is not being able to go out in the sun, not being able to communicate with others, excepting fellow vampires, Telvanni, and Mages Guild Members, and having to rely on the three clans' smiths and traders for items and armour repair. The PC cannot become a werewolf and a vampire at the same time- the game has disallowed this. Before the patch, one could use the Ring of Hircine to make themselves a were-vampire, and the PC's head would turn into a disturbing, fleshy-coloured bubble. Link to comment Share on other sites More sharing options...
thanateros Posted August 6, 2003 Share Posted August 6, 2003 sweet, fleshy colored bubble, sounds like mr. hyde from league of extraordinary gentlemen. something tells me being both were wolf and vampire would be way too overpowered. like the whole only being able to go out at night bit. Link to comment Share on other sites More sharing options...
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