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NPCs and Me vanish in certain lighting, HELP


Dweedle

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Screenshots speak better than words.

 

As you see whenever I go into the steam/light I vanish, so do NPCs, yet I can still target them with Vats and their shadows still appear.

 

here is my load order.

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

aHUD.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

AWorldOfPainFO3.esm

Alton, IL.esm

FO3 Wanderers Edition - Main File.esm

FWE - Combat Overhaul_Core.esm

Mart's Mutant Mod.esm

DCInteriors_ComboEdition.esm

RH_IRONSIGHTS.esm

DarNifiedUIF3.esp

AltonAddon.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

RadioTenpenny.esp

CONELRAD 640-1240.esp

Existence2.0.esp

BoSPatrols.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FWE - Combat Overhaul_Equipment.esp

BBBackpacks-v1-1.esp

WerneLooterArmor.esp

LonesomeRoadBreathingMasks.esp

Facemask.esp

UrgeScarfFallout3.esp

FO3NeckChains.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

MMM - FWE_Combat Overhaul Master Release.esp

Fellout-Full.esp

DYNAVISION - Dynamic Lens Effect.esp

Blackened FWE + MMM + Project Beauty.esp

merged.esp

 

Total active plugins: 53

Total plugins: 53

 

edit: after reload it fixes itself for a time. I cant figure out why its doing this.. reload seems to have fixed but hmm, does anyone see any mod conflicts that could be causing this invisibility?

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