TemplarLord Posted February 3, 2013 Share Posted February 3, 2013 Hi, I have a pretty annoying bug which isn't all that bad and I hope some of you can help me sort it out. I have a problem with the animations for snowstorms and desert storms(I think) to be static once shown in-game. I have no idea what is wrong with the setup, and I kindly ask for help. I have a pretty big mod list: [X] MoMod.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] Project Nevada - Core.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] Ambient Temperature.esm[X] Advanced Recon Tech.esm[X] Inventory Access.esm[X] NVStripOpen.esm[X] Primary Needs HUD.esm[X] rePopulated Wasteland.esm[X] WARZONES - Misanthropy Pure.esm[X] Project Nevada - Rebalance.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Equipment.esm[X] SpeedE Wheels Travel Systems.esm[X] HUD Extended.esp[X] HUD Extended - Ambient Temperature.esp[X] Readius_NV.esp[X] The Mod Configuration Menu.esp[X] GoodspringsPlayerHome.esp[X] UHNV.esp[X] UHNV-Dead Money.esp[X] UHNV-Honest Hearts.esp[X] UHNV-OWB.esp[X] UHNV-Lonesome Road.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Project Nevada - Old World Blues.esp[X] Project Nevada - Lonesome Road.esp[X] Project Nevada - Gun Runners' Arsenal.esp[X] CONELRAD 640-1240.esp[X] Improved Sound FX.esp[X] Improved Sound FX - Weapon Sharing Fix.esp[X] Improved Sound FX - Merged Major DLCs.esp[X] Improved Sound FX - Project Nevada.esp[X] NewVegasBounties.esp[X] NoFastTravel_NV.esp[X] CNR_Beta.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Range Finder.esp[X] Advanced Recon Gear - Project Nevada.esp[X] FlashlightNVSE.esp[X] LegionGladiatorPA.esp[X] Powered Power Armor.esp[X] Ambient Temperature - PPA.esp[X] Jump Fall Fixer.esp[X] NVDLC04 Allegiance w Duster.esp[X] WeaponModsExpanded.esp[X] Project Nevada - WMX.esp[X] WMX-DeadMoney.esp[X] WMX-HonestHearts.esp[X] WMX-OldWorldBlues.esp[X] WMX-LonesomeRoad.esp[X] WMX-GunRunnersArsenal.esp[X] Improved Sound FX - WMX - Merged Major DLCs.esp[X] WMX-ArenovalisTextures.esp[X] WMX-PreOrderPackClassic.esp[X] WMX-PreOrderPackCaravan.esp[X] WMX-PreOrderPackMercenary.esp[X] WMX-PreOrderPackTribal.esp[X] EVE FNV.esp[X] EVE FNV-[GRA Patch for EVE 1.3].esp[X] Improved Sound FX - EVE.esp[X] Project Nevada - EVE.esp[X] WMX-EVE.esp[X] StripOpenMain.esp[X] ProjectRealityMkIv5HDR.esp I'm guessing the problem is with FNV Project Reality MkI, but the mod is too good IMO to pass up completely, all other features of the mod work okay(darker nights, heat haze etc.) except for the snowstorms to appear static and quite dull as a result. I used BOSS auto sort feature inside FOMM to sort the mods. I should also mention that I used Nevada Skies - Weather Effects BETA and URWLified and Fellout NV before using Project Reality with the same save game; but uninstalled it completely prior to installing Project Reality. Thanks for reading if you managed this far, any help appreciated! Link to comment Share on other sites More sharing options...
TemplarLord Posted February 6, 2013 Author Share Posted February 6, 2013 Anyone? Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted February 6, 2013 Share Posted February 6, 2013 Sort your load-order with BOSSI don't even know how you was able to launch your game Link to comment Share on other sites More sharing options...
TemplarLord Posted February 7, 2013 Author Share Posted February 7, 2013 I mentioned in my first post that I used BOSS auto-sort. The game plays fine, everything works as far as I can see except for the snowstorm animations. Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted February 7, 2013 Share Posted February 7, 2013 Something not right with your BOSS because of[X] MoMod.esm[X] ELECTRO-CITY - Highways andByways.esm[X] ELECTRO-CITY -CompletedWorkorders.esm - these three should be after main game plugin and it's DLC[X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] Project Nevada - Core.esm - these one too[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted February 7, 2013 Share Posted February 7, 2013 Something not right with your BOSS because of[X] MoMod.esm[X] ELECTRO-CITY - Highways andByways.esm[X] ELECTRO-CITY -CompletedWorkorders.esm - these three should be after main game plugin and it's DLC[X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] Project Nevada - Core.esm - these one too[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm Link to comment Share on other sites More sharing options...
TemplarLord Posted February 7, 2013 Author Share Posted February 7, 2013 (edited) So basically it should be like this -> [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] MoMod.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] Project Nevada - Core.esm[X] Ambient Temperature.esm[X] Advanced Recon Tech.esm[X] Inventory Access.esm[X] NVStripOpen.esm[X] Primary Needs HUD.esm[X] rePopulated Wasteland.esm[X] WARZONES - Misanthropy Pure.esm[X] Project Nevada - Rebalance.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Equipment.esm[X] SpeedE Wheels Travel Systems.esm[X] HUD Extended.esp[X] HUD Extended - Ambient Temperature.esp[X] Readius_NV.esp[X] The Mod Configuration Menu.esp[X] GoodspringsPlayerHome.esp[X] UHNV.esp[X] UHNV-Dead Money.esp[X] UHNV-Honest Hearts.esp[X] UHNV-OWB.esp[X] UHNV-Lonesome Road.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Project Nevada - Old World Blues.esp[X] Project Nevada - Lonesome Road.esp[X] Project Nevada - Gun Runners' Arsenal.esp[X] CONELRAD 640-1240.esp[X] Improved Sound FX.esp[X] Improved Sound FX - Weapon Sharing Fix.esp[X] Improved Sound FX - Merged Major DLCs.esp[X] Improved Sound FX - Project Nevada.esp[X] NewVegasBounties.esp[X] NoFastTravel_NV.esp[X] CNR_Beta.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Range Finder.esp[X] Advanced Recon Gear - Project Nevada.esp[X] FlashlightNVSE.esp[X] LegionGladiatorPA.esp[X] Powered Power Armor.esp[X] Ambient Temperature - PPA.esp[X] Jump Fall Fixer.esp[X] NVDLC04 Allegiance w Duster.esp[X] WeaponModsExpanded.esp[X] Project Nevada - WMX.esp[X] WMX-DeadMoney.esp[X] WMX-HonestHearts.esp[X] WMX-OldWorldBlues.esp[X] WMX-LonesomeRoad.esp[X] WMX-GunRunnersArsenal.esp[X] Improved Sound FX - WMX - Merged Major DLCs.esp[X] WMX-ArenovalisTextures.esp[X] WMX-PreOrderPackClassic.esp[X] WMX-PreOrderPackCaravan.esp[X] WMX-PreOrderPackMercenary.esp[X] WMX-PreOrderPackTribal.esp[X] EVE FNV.esp[X] EVE FNV-[GRA Patch for EVE 1.3].esp[X] Improved Sound FX - EVE.esp[X] Project Nevada - EVE.esp[X] WMX-EVE.esp[X] StripOpenMain.esp[X] ProjectRealityMkIv5HDR.esp I'll try it out and let you know! Edited February 7, 2013 by TemplarLord Link to comment Share on other sites More sharing options...
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