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Bug - Ranger Stepinac Hostile


xlRavenlxReal

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Hello everyone.

I need help. This is my very first post so if I'm not posting this under the correct section, please forgive me.

Ranger Stepinac is hostile. Simple, right?

No bad reputation with NCR, no faction clothing involved, no hostiities from me.
I enter RSCharlie and he's already hostile.

I have used FNV Edit to see if any of my mods are altering his behaviour, but so far I could not see anything. Or I am not experienced enough to see the bug myself.

I leave to you my plugin load order below, see if there's a known culprit. Hopefuly a hawk-eyed bug hunter can help me!

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
TLD_Travelers.esm
CoitoErgoSum.esm
Project Nevada - Core.esm
BraveNewWorld.esm
Functional Post Game Ending.esm
Military Explansion Program.esm
oHUD.esm
NVStripOpen.esm
Unofficial Patch NVSE.esp
YUP - NPC Fixes (Base Game + All DLC).esp
Uncut Wasteland.esp
Uncut Extra Collection.esp
Logic and Consistency Fixes.esp
WMIMNV.esp
Weapon Retexture Project.esp
JSawyer Ultimate.esp
outsidebets.esp
populatedcasino-medium.esp
Functional Post Game Ending - Populated Casinos Medium Patch.esp
StripOpenMain.esp
BraveNewWorld-FPGE.esp
BraveNewWorld-UncutWastelandNPCs.esp
Water Overhaul.esp
JSawyer Ultimate - WO Patch.esp
FalloutNV_lang.esp
BartonThornTrigger.esp
B42Bash.esp
Roberts_NewVegas.esp
Better Burned Man.esp
Distributed Necklaces and Chains.esp
Mojave Wildlife (FO3-Style + No Chanced).esp
Functional Post Game Ending - Uncut Extra Collection Patch.esp
Immersive Hit Reactions.esp
ImmersiveRecoil.esp
JIP Companions Command & Control.esp
JIP Improved Recipe Menu.esp
JustModsAssorted.esp
NVDLC04 Allegiance w Duster.esp
The Mod Configuration Menu.esp
Mojave Arsenal.esp
NPCs Can Miss.esp
1nivVSLArmors.esp
Mojave Raiders.esp
BraveNewWorld-YUP.esp
BraveNewWorld-UncutExtraCollection.esp
BraveNewWorld-JSU.esp
NevadaSkies.esp
Functional Post Game Ending - General Open Strip Patch.esp
No Witnesses.esp
Functional Post Game Ending - Uncut Wasteland Patch.esp
Functional Post Game Ending - Outside Bets Patch.esp
BraveNewWorld-OutsideBets.esp
Northern Passage Cave Entrance.esp
Delay DLC - DM + HH + OWB + LR + GRA.esp
Simple Reputation and Disguises.esp
Mojave Raiders - TLD Patch.esp
JSawyer Ultimate - Mojave Raiders Patch.esp
BraveNewWorld-MojaveRaiders.esp
1nivPNSLPatch.esp
DisableMuzzleFlashLights.esp
Project Nevada - Dead Money.esp
RetrievableThrowables.esp
Functional Post Game Ending - YUP Patch.esp
cesRobertsCompatibility.esp
Type3 Leather Armors.esp
Karmic Balance.esp
MercWanderer.esp
TMCOTT - Restored.esp
The Weapon Mod Menu.esp
Vanilla UI Plus.esp
Fiendsfriend.esp
Project Nevada - Gun Runners' Arsenal.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Old World Blues (No Cyberware).esp
JSawyer Ultimate - Mojave Arsenal Patch.esp

Cheers. :smile:

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Check out the Fandom Wiki entry on Stepinac. Factors to consider: What is your Charisma? What armor are you wearing? What quests are currently active? What is your Reputation with other factions? (Reputation only applies to the Player, but there are sub-factions which affect the interactions with the major ones and your companions can have an impact.)

 

* If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. When in doubt, create a "Merge Patch" file for your overall "load order" anyway.

-Dubious-

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Check out the Fandom Wiki entry on Stepinac. Factors to consider: What is your Charisma? What armor are you wearing? What quests are currently active? What is your Reputation with other factions? (Reputation only applies to the Player, but there are sub-factions which affect the interactions with the major ones and your companions can have an impact.)

 

* If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. When in doubt, create a "Merge Patch" file for your overall "load order" anyway.

 

-Dubious-

I found no useful information in the Fandom Wiki regarding the NPC itself or the Ranger Station.

Charisma was at 7 when encountered.

As stated in my initial post, I wore no faction armor at the moment.

No quests involving RS Charlie were active at the moment of the encounter.

As stated in my initial post, I have no negative reputation with the NCR. I had no companions with me.

 

Please note that this is an isolated case. No other ranger stations or NCR military positions members are hostile towards me.

 

I have created a merged patched and I'm pending of testing in a fully new game, going straight to RS Charlie and interacting again with Stepinac.

I shall report the results of this test in a following reply.

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