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Water troubles


Tchos

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I used one of the water plane objects to create a pool of standing water, and set it to "purified water" settings, which when I tested it in game does not add radiation when you drink it. However, it still gives you radiation if you step in it. Any idea where it's going wrong?

 

Also, the texture has issues. It renders very inconsistently and seems glitchy.

 

Of course even in Oasis, the pools water were radioactive, and I had expected that those should have been clean. Is there no way to mod a radiation-free pool of water in this game?

 

Okay, I fixed the radiation problem by creating a new water type and removing the spell effect from it entirely. Doesn't heal you, doesn't hurt you, it's just water. Texture issues still persist.

 

Later edit: After experimentation, I've gotten the texture working. The main thing is that if you want it to reflect anything indoors, you have to set each bit of architecture to be "reflected by" the water.

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I used one of the water plane objects to create a pool of standing water, and set it to "purified water" settings, which when I tested it in game does not add radiation when you drink it. However, it still gives you radiation if you step in it. Any idea where it's going wrong?

 

Also, the texture has issues. It renders very inconsistently and seems glitchy.

 

Of course even in Oasis, the pools water were radioactive, and I had expected that those should have been clean. Is there no way to mod a radiation-free pool of water in this game?

 

Okay, I fixed the radiation problem by creating a new water type and removing the spell effect from it entirely. Doesn't heal you, doesn't hurt you, it's just water. Texture issues still persist.

 

Later edit: After experimentation, I've gotten the texture working. The main thing is that if you want it to reflect anything indoors, you have to set each bit of architecture to be "reflected by" the water.

from reading a other related posts theres like a embedded script type thing in the water so when you walk in it you get the rad, not sure how this is turned off though?

 

 

Bump!

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from reading a other related posts theres like a embedded script type thing in the water so when you walk in it you get the rad, not sure how this is turned off though?

Right, I meant "script effect" when I said "spell effect". It's turned off just in the base item's properties. I'm satisfied with how my water came out.

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