Blinxys Posted August 26, 2020 Share Posted August 26, 2020 Not a whole new mod, a fix for an existing mod.Ada2Human needs a fix...https://www.nexusmods.com/fallout4/mods/16967 THE PROBLEM:Basically, it prevents new game from starting (infinite load)- (because of "control rod" item added to inventory from what i can gather).Mod works when enabled after game start, but that leaves it at end of load order, which is not desireable for several reasons. THE FIX:All this mod needs is a patch/fix to prevent it from adding that item immediately in a new game (on game start).The item can/should still be constructable at chem station. PERMISSION:Original mod by LazyGirl has listed permission to modify/edit just giving her credit. (She has apparently retired from posting/modding). MORE INFO:Been stabbing inanely at it from CK and Fo4edit but do not know what to look for or change it to exactly.Something like after "Out of Time", upon construction of control rod, or when her quest starts would be awesome. Should be a small thing/sImple fix for anyone that knows their way around in there.This would probably be a more popular/usable mod if this was set to work as proposed here. ALTERNATIVE:Anyone who knows what to change and/or how tell me and I'll do it. Link to comment Share on other sites More sharing options...
Blinxys Posted August 29, 2020 Author Share Posted August 29, 2020 Seriously, no one has a clue? Now that's just all kinds of weird. o_O Link to comment Share on other sites More sharing options...
tikabass Posted February 25, 2022 Share Posted February 25, 2022 (edited) Simply disable the mod before starting a new game, mod will keep ir's load order and ID intact, then. Enable after exiting vault. Edited February 25, 2022 by tikabass Link to comment Share on other sites More sharing options...
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