uiuiui172 Posted February 4, 2013 Share Posted February 4, 2013 Hello, I have been working on a medium scale tropical mod that will have palm trees, tropical water, a few towns, and nice warm beaches. Since I'm somewhat new to creation kit I have a few questions Q1. I have been importing a few meshes and textures from Illianas arid climate resource mod (originally intended for oblivion) to skyrim, but when I paint the landscape using for example the desert sand, the texture is super bright that you can't even see it. How do I fix this? Q2. The water in Skyrim is too dark for my tropical tastes, it it possible to find some tropical water textures to replace the current textures in just one world's page and have it be animated? If yes, how would I do that? Q3. This is a rather broad question. How do I use the regions tool to fill up the world space with palm trees, plants, and rocks? Link to comment Share on other sites More sharing options...
scrivener07 Posted February 4, 2013 Share Posted February 4, 2013 http://forums.nexusmods.com/index.php?/topic/876719-tropical-skyrim-a-climate-overhaul-mod-wip/ I think hes just replacing the textures in Skyrim - Textures.bsa and the meshes in Skyrim - Meshes.bsa Link to comment Share on other sites More sharing options...
uiuiui172 Posted February 4, 2013 Author Share Posted February 4, 2013 I wouldn't replace any textures because I want to keep the Tamriel worldspace the same, I want custom textures for a separate worldspace that has the isles. Link to comment Share on other sites More sharing options...
Recommended Posts