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BsFurnituremarker


Razormane

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This is a tricky one: So I played abit with furniture markers, and made them to work with walllean animation, but since they have sitting idles as default it looks weird. So basically it looks like this: Npc gets to the furniture marker -> Animation starts -> She sits -> Then immediately stands and plays walllean animation.

How I tied the aniamion: In idles inserted a line into sitting idles, with this conditions: GetIsUseItem "Furniture Name" and GetIsID "Npc Name". And when you interact with her while she's in that state she plays her sitting idle.

I'll appreciate the help from anyone who can help me with that "wicked animation jump" from sit to walllean, or if someone knows how to create new "custom" markers, or any work arounds, I really need that "locked in place" effect from furniture markers.

Cheers mates!~

Edited by Razormane
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