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Power attack script request


IncuBB

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Good day to all.

 

I must say that im completely dumb wit Papyrus script manager, so iv decided to ask some help in here.

 

You see, my idea was to make a weapon release its enchantment during power attack, not regular one.

I was trying to make this with Enchantment and Magic Effect windows. Well, its not working.

No. Actually its working, but not the way i want it.

 

Weapon apply its effect on power attack, but it still plays magic effect on regular attack. Which is not accepteble.

 

Can someone help me with script, that will force enchants and visual effects work ONLY for power attacks?

 

P.S. Yes, i know - my english is terrible, sorry for that...

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There is a condition function IsPowerAttacking that looks to be exactly what you need! In your enchantment, apply this condition to the magic effect(s) so that they only trigger if you're power attacking -- no Papyrus needed for this! :thumbsup:

 

1) Open your enchantment

2) Double-click on the first Magic Effect

3) Add the condition to the Conditions box on the right

4) Repeat steps 2-3 for every Magic Effect

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There is a condition function IsPowerAttacking that looks to be exactly what you need! In your enchantment, apply this condition to the magic effect(s) so that they only trigger if you're power attacking -- no Papyrus needed for this! :thumbsup:

 

1) Open your enchantment

2) Double-click on the first Magic Effect

3) Add the condition to the Conditions box on the right

4) Repeat steps 2-3 for every Magic Effect

 

Sorry, but this is wrong.

Yes, enchants will not apply to the target, but visual effect will still be playing.

Iv tried this many times with different settings.

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There is a condition function IsPowerAttacking that looks to be exactly what you need! In your enchantment, apply this condition to the magic effect(s) so that they only trigger if you're power attacking -- no Papyrus needed for this! :thumbsup:

 

1) Open your enchantment

2) Double-click on the first Magic Effect

3) Add the condition to the Conditions box on the right

4) Repeat steps 2-3 for every Magic Effect

 

Sorry, but this is wrong.

 

It's probably as right as it's going to get. If the game handles the visual effects differently, not much else can be said as I doubt we have much control over that.

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