bwins95 Posted February 4, 2013 Share Posted February 4, 2013 (edited) I have 2 question related to effect shaders. First, I'm trying to modify my glowing items mod, so that when an item is equipped the selected items will glow. Scriptname aaaglowingitems extends ObjectReference {onequip add shader effect} effect shader Property CoinPurseLarge auto I know this is wrong. Event OnEquipped(Actor akActor) If (akActor == Game.GetPlayer()) Game.GetPlayer().aaaaglowingitems.Play(CoinPurseLarge, 5.0) EndIfEndEvent This is the script I'm working on, but I have very little experience with scripting. can someone help me with this. Second, how do I create an effect shader that only applies a skin over the coin purse in the above script . Edited February 4, 2013 by bwins95 Link to comment Share on other sites More sharing options...
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