Grimmjow0006 Posted March 16, 2009 Share Posted March 16, 2009 Skree have you started your Halo mods again? You did have that contest the 13th right? Link to comment Share on other sites More sharing options...
Skree000 Posted March 16, 2009 Author Share Posted March 16, 2009 (( Soon.Didnt make the contest deadline because of work being insanely busy. Ironically as soon as the contest day passed, work slowed down so much that now I almost have too much free time :) Managed to push 3 test weapons for my bf2142 mod out, 4th coming very soon, perhaps tonight *knocks on wood* ----Test copy of 3 partially finished BF2142 weapons for Fallout 3:BF2142 - Test Weapons 3Pack Link to comment Share on other sites More sharing options...
Grimmjow0006 Posted March 16, 2009 Share Posted March 16, 2009 Oh, I downloaded the test weapons. hmm should have read the readme, no idea how to get. Never mind I did but i don't know the first two numbers. When people don't set those numbers they should really tell people how to find them. How do you find them? Link to comment Share on other sites More sharing options...
LinkesAuge Posted March 16, 2009 Share Posted March 16, 2009 Oh, I downloaded the test weapons. hmm should have read the readme, no idea how to get. Never mind I did but i don't know the first two numbers. When people don't set those numbers they should really tell people how to find them. How do you find them? and ppl downloading TEST weapons should rly have at least a BASIC clue about how mods work.You could also at least use a "PLEASE". Just cause its the internet it doesn't mean that good manners aren't necessary. Link to comment Share on other sites More sharing options...
Skree000 Posted March 16, 2009 Author Share Posted March 16, 2009 If you load up the GECK, enable the plugins you will be using in your game (Data Files) turn all the ones on that you will use in game open the Weapons list and examine the Lambert, Scar and Verdict. Click 'Preview' the ItemID codes are displayed along the top of that window. (assuming you have all the plugins loaded that you will be using in game, your ingame 'player.placeatme 01000ea7' etc should correspond properly) if you load up different mods, the codes change. So load the same ones up in Geck and check the numbers, then load the same ones up in game Link to comment Share on other sites More sharing options...
Taminator95 Posted March 19, 2009 Share Posted March 19, 2009 Hey Scree Do U No when The Halo Armor Will Be out I Want It So Badly Link to comment Share on other sites More sharing options...
SaintJames420 Posted March 21, 2009 Share Posted March 21, 2009 Hey almost forgot about this one due to the 2142 stuff.....mm....scar and masta chief armour.....any chance of giving one of the pride the chief's armour? Link to comment Share on other sites More sharing options...
Relativelybest Posted March 21, 2009 Share Posted March 21, 2009 Want. Want badly. o.O Link to comment Share on other sites More sharing options...
moosk93 Posted March 24, 2009 Share Posted March 24, 2009 I just read all 20 pages (took a while).Can't wait for the Halo stuff.Getting my new computer & Fallout 3 sometime this summer.Your Halo mod will be probably one of the first mods I download,that is, if it is done by then. Great work, big Halo series fan. :thanks: Link to comment Share on other sites More sharing options...
Kewin568 Posted April 6, 2009 Share Posted April 6, 2009 Any news? Kinda long time since an update Link to comment Share on other sites More sharing options...
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