Martinezz123 Posted August 28, 2020 Share Posted August 28, 2020 I'm editing the inputs_explore_fight.sli file.Changing SKILL_BLOCK to pad_RT works.However when I change DODGE to Pad_B it does not work.And I can't find binding (double tap of pad_A) for ROLL anywhere. <!-- ################################################################################################# --> <command id="SKILL_DODGE" contexts="actions_base"> <conditions> <operands> <button channel="pad_B" onUpToDown="true" watchId="0"/> <button channel="shift" onUpToDown="true" watchId="0" preset="kbm" column="0"/> </operands> </conditions> </command>please HELP. Link to comment Share on other sites More sharing options...
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