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Altmer Architecture


Comartemis

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I'm working on a mod that involves a stage where you escape from prison in a fortress somewhere. There's a complication in that the fortress and/or castle (the specifics are flexible) is supposed to be of 2E Altmer design and obviously Skyrim doesn't have any of those so I'm making due with the Blue Palace tile set on the grounds of it being as close to Cyrodillic architecture (which is mentioned somewhere as taking cues from Altmer designs) as I can find without importing Oblivion assets. The trick now is figuring out how the castle should be laid out. It needs a prison cell, a secret exit somewhere on the lower levels like the tutorial level in Oblivion, and a library somewhere on the upper floors. Aside from that I'm not really sure where to start. Anyone have any pointers?
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