ApepMenethil Posted August 29, 2020 Share Posted August 29, 2020 HelloI am trying to make my own interior base, at the very beginning I ran into this problem.I created the new, empty cell, Open it in the rendering window, I select the Object, form the World Objects- Static- InteriorsI move the object to the rendering screen and i get error message MODELS: VltHallMidQtr : has a envmap which is not a cubemap which will cause D3D errors.it is an examlpe message, I get the same with all Objects, They doesnt appear in the rendering window,Any suggestion what I am doing wrong?In the videos what I watched, They did not set up anything before the new cell, just move into the rendering window and it appers for them, for me nothing.( tried with already exisiting interior cell, what used the same static world objects like what I would like to do, I also can't make anything appear what I add to them/ Can someone help me please ? Link to comment Share on other sites More sharing options...
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