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At my wits end - Cannot get close to, or into Markarth without crashin


Switchfeathers

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I feel like I have literally tried everything now. And yet, no matter what I do, no matter how many other issues I fix, no matter what happens, this bug persists... And it's driving me mad!

 

As the title says... As soon as I get within a certain distance of Markarth, or try to fast travel directly into the city, I get a Crash-To-Desktop with an error saying "Skyrim stopped working". I have the option to "Debug" this error, however clicking this just tells me some useless message about Skyrim not being debug compatible (go f**king figure.)

 

I've had this issue going on a month now... It popped up pretty much right after I finished the main story line involving Alduine. I wanted a new quest chain to occupy my time and decided on "The Forsworn Conspiracy"...

 

Ever since then, I've been unable to come within about two in-game miles of the city without the crash, and fast travelling to anywhere in or near it crashes just the same. To give you an idea of how f**king frustrated this has made me, allow me to list everything I've done to try combat this crash:

 

Uninstalling mods - fully using Mod Manager:

This cleared out some space on my game, sure. Did it fix the bug? No.

 

Lowering/tweaking graphical, audio and gameplay settings:

No changes to the bug.

 

Mod cleaning/cell resetting, using a number of different methods:

Helped rid my game of several other minor problems. Did absolutely nothing for the Markarth bug.

 

Messing with game files that could potentially interfere:

Things like Forsworn model files and the like. Again, no change at all.

 

Updating my graphics drivers:

Made the game run smoother, didn't fix the bug.

 

Updating my entire computer's firmware:

Again, fixed a lot of issues and smoothed the game. Didn't fix the bug.

 

Defragging my computer:

Didn't do anything for the bug.

 

Cleaning registry errors from my computer:

Massive performance increase, solved a lot of other bugs.... But not the f**king Markarth crash.

 

Deleting old save files:

No change at all.

 

Verifying Game Cache on steam:

Doesn't do anything.

 

Verifying computer file cache:

Fixed a bunch of problems unrelated to Skyrim. Didn't affect Skyrim itself at all.

 

Adjusting load order with BOSS:

Didn't fix anything.

 

Manually clearing out excess file bulk in Skyrim:

Improved performance, didn't fix any bugs.

 

Countless restarts and refreshes:

No changes.

 

Saving, travelling and using console for a variety of things:

No apparent changes using this method.

 

 

 

 

I have only one fallback lined up now, the "hard reset" change, which comprises of backing up all my mods and saves before totally ripping the game from my computer and re-installing it fresh. I'm currently in the process of this one, and it's quite time consuming.

 

Honestly, I'd hoped I could avoid this, and if it doesn't fix my problem, then f**ked if I know what the hell's wrong with my game.

 

Anybody got any advice while I slowly rip my game apart from the inside out?

 

Also, here's my specs, although I doubt they have anything to do with this:

 

------------------
System Information
------------------
Time of this report: 2/5/2013, 17:08:18
      Machine name: MASICH
  Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
          Language: English (Regional Setting: English)
System Manufacturer: Alienware
      System Model: M15x
              BIOS: Ver A09 1.00
         Processor: Intel(R) Core(TM) i7 CPU       Q 740  @ 1.73GHz (8 CPUs), ~1.7GHz
            Memory: 8192MB RAM
Available OS Memory: 8180MB RAM
         Page File: 4653MB used, 11705MB available
       Windows Dir: C:\Windows
   DirectX Version: DirectX 11
DX Setup Parameters: Not found
  User DPI Setting: Using System DPI
System DPI Setting: 120 DPI (125 percent)
   DWM DPI Scaling: UnKnown
    DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
     Display Tab 1: No problems found.
       Sound Tab 1: No problems found.
         Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
         Card name: ATI Mobility Radeon HD 5850
      Manufacturer: ATI Technologies Inc.
         Chip type: ATI display adapter (0x68A1)
          DAC type: Internal DAC(400MHz)
    Display Memory: 4070 MB
  Dedicated Memory: 1011 MB
     Shared Memory: 3059 MB
      Current Mode: 1920 x 1080 (32 bit) (60Hz)
      Monitor Name: Generic PnP Monitor
     Monitor Model: unknown
        Monitor Id: LGD020B
       Native Mode: 1920 x 1080(p) (59.934Hz)
       Output Type: Internal
      Driver File Version: 8.17.0010.1041 (English)
    Driver Version: 8.763.0.0
       DDI Version: 11
      Driver Model: WDDM 1.1
 Driver Attributes: Final Retail
  Driver Date/Size: 8/10/2010 16:51:56, 598528 bytes
       WHQL Logo'd: Yes
         Vendor ID: 0x1002
         Device ID: 0x68A1
         SubSys ID: 0x02A21028
       Revision ID: 0x0000
    Rank Of Driver: 00E60001
       Video Accel: ModeMPEG2_A ModeMPEG2_C 
      D3D9 Overlay: Not Supported
           DXVA-HD: Not Supported
      DDraw Status: Enabled
        D3D Status: Enabled
        AGP Status: Enabled

-------------
Sound Devices
-------------
           Description: Speakers / Headphones (IDT High Definition Audio CODEC)
Default Sound Playback: Yes
Default Voice Playback: Yes
                  Type: WDM
           Driver Name: stwrt64.sys
        Driver Version: 6.10.6241.0000 (English)
     Driver Attributes: Final Retail
           WHQL Logo'd: Yes
         Date and Size: 9/16/2009 03:49:02, 499712 bytes
           Other Files: 
       Driver Provider: IDT
        HW Accel Level: Basic
             Cap Flags: 0xF1F
   Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
             HW Memory: 0
      Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
  I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
           Description: Microphone Array (IDT High Definition Audio CODEC)
 Default Sound Capture: Yes
 Default Voice Capture: Yes
           Driver Name: stwrt64.sys
        Driver Version: 6.10.6241.0000 (English)
     Driver Attributes: Final Retail
         Date and Size: 9/16/2009 03:49:02, 499712 bytes
             Cap Flags: 0x1
          Format Flags: 0xFFFFF

           Description: Microphone (IDT High Definition Audio CODEC)
 Default Sound Capture: No
 Default Voice Capture: No
           Driver Name: stwrt64.sys
        Driver Version: 6.10.6241.0000 (English)
     Driver Attributes: Final Retail
         Date and Size: 9/16/2009 03:49:02, 499712 bytes
             Cap Flags: 0x1
          Format Flags: 0xFFFFF

           Description: Rec. Playback (IDT High Definition Audio CODEC)
 Default Sound Capture: No
 Default Voice Capture: No
           Driver Name: stwrt64.sys
        Driver Version: 6.10.6241.0000 (English)
     Driver Attributes: Final Retail
         Date and Size: 9/16/2009 03:49:02, 499712 bytes
             Cap Flags: 0x1
          Format Flags: 0xFFFFF

------------------------
Disk & DVD/CD-ROM Drives
------------------------
     Drive: C:
Free Space: 75.4 GB
Total Space: 700.4 GB
File System: NTFS
     Model: ST9750420AS

     Drive: F:
     Model: DTSOFT Virtual CdRom Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

     Drive: D:
     Model: HL-DT-ST DVD+-RW GA31N
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

     Drive: E:
     Model: MagicISO Virtual DVD-ROM0000
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) 
 Quality Flags: 2576
   Enabled:
   Force throttling
   Allow half deinterlace
   Allow scaling
   Decode Power Usage: 100
 Balanced Flags: 1424
   Enabled:
   Force throttling
   Allow batching
   Force half deinterlace
   Force scaling
   Decode Power Usage: 50
 PowerFlags: 1424
   Enabled:
   Force throttling
   Allow batching
   Force half deinterlace
   Force scaling
   Decode Power Usage: 0

 

 

Please, help me.

Edited by Switchfeathers
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Welp, not even a 100% reinstall fixed this, so it's definitely something to do with a mod. But buggered if I know which one because none of my mod management programs are picking anything up.

 

 

 

Well, time for the final try - slowly uninstall mods one at a time until I find the issue. Fun fun fun.

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Boss log:

 

 

  Reveal hidden contents

 

 

Unrecognised:

 

  Reveal hidden contents

 

 

Papyrus log:

 

  Reveal hidden contents

 

 

Hope one of those comes up with an answer...

Edited by Switchfeathers
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Clean the esm's, including the DLCs. Definitely remove PerkUp, at least the plugin flagged as containing error records (but really, any mod with even one plugin that has errors which the author has not bothered to fix for so long does not deserve a spot in your load order). I don't know why Footprints is spamming your papyrus log...I don't use Footprints so I don't know if that's normal. Did BOSS generate a list of plugins it did not recognize?

 

Unfortunately, I don't see anything that would specifically cause CTD on approach to Makarth but no where else (but I don't recognized all the plugins in the load order). The papyrus log is not from a 'clean save' as there are orphan scripts that have been baked into the save (cannibis). I don't think just removing 'cannibis' would cause so much problems, but try starting a new game and running to Markarth (or run to Whiterun and take the carriage to Markarth) to see if it's a save game corruption problem.

 

[edit]

So the unrecognized esp's, their load order need to be arranged manually. After running BOSS, they all go to the bottom of the load order and will override all the other esp's in the load order if there are conflicting records. Check them out in TES5Edit and see if they conflict. If there are, you will have to decide who should 'win.' If there are no conflicts, then they can load any where above the Bashed Patch. You can use the 'BOSS Userlist Manager' to set custom rules for these esp's so their load order position will not be reset every time you run BOSS.

 

Alternative, you can just uninstall them for now and not have to deal with the aggravation. After all, there is already enough stuff on your plate that needs to be dealt with to try and stabilize this load order.

Edited by ripple
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Thanks, I'll give all that stuff a try. I'm installing Dragonborn right now, too... Who knows, maybe a bit of extra data will help the issue (it probably won't)

 

I'm really hoping it's not a save issue, I've done so much on this character and I really don't want to have to go through it all again.

 

If worst comes to worst and it is a corrupt save. Is there any fix aside from "Start a new game"?

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  On 2/6/2013 at 10:03 AM, Switchfeathers said:

Thanks, I'll give all that stuff a try. I'm installing Dragonborn right now, too... Who knows, maybe a bit of extra data will help the issue (it probably won't)

 

Or it will add more problems. Just scan the forums and witness all the 'dragonborn CTD/bug! halp!' topics :)

 

  Quote

If worst comes to worst and it is a corrupt save. Is there any fix aside from "Start a new game"?

 

Nope. Unlike previous Bethesda games like Oblivion, Fallout 3/NV, there's no way to clean save games in Skyrim at this time. Any mod you uninstall will leave orphan junk in your save game. Some will not be removed even after a cell reset (e.g. papyrus scripts), leading to things like bloated save games and inexplicable CTDs. Orphan script issues may be mitigated if script modders use things like quest alias and allow running scripts to be stopped through completion of quest stages, but most script modders don't or don't know how to do that.

Edited by ripple
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