tVEC Posted February 16, 2013 Author Share Posted February 16, 2013 SO I thought my woes were over but After I get in Windhelm the interior CTDs started in again. My VRAM usage peaks at around 3.020 GB, which is causing CTDs on my 3.072 GB card. Interiors seem to use more VRAM I am using the Texture Pack Combiner Light. I resized all textures over 2048x using but still my VRAM jumps 350 MB when entering Candlehearth Hall, for example. Most of the textures I resized were NPC skin textures so I thought it would stop the CTDs. I see many others have the ~3GB CTD issue.... it still boggles me as to how my old 1GB card could hand the TPC normal version without crashing. Link to comment Share on other sites More sharing options...
Njorunn Posted February 16, 2013 Share Posted February 16, 2013 I have a 670 Windforce 3x 4GB (!!!) OC:d card - and even I get vram-freezes rarely :ermm: Link to comment Share on other sites More sharing options...
tVEC Posted February 16, 2013 Author Share Posted February 16, 2013 OK, I wonder if my GPU could be faulty? Or is this a problem with the game? Or do I need to let go of some textures? :yucky: I load a save inside Candlehearth Hall. VRAM usage is around 1400 MB. I exit and stroll around Windhelm for a minute. VRAM goes to around 2100 MB I go back inside Candlehearth. VRAM hits 2850. I use PCB and it goes down to 2200 MB and 2000 MB a second after that. I do have PCB as a hotkey on my controller, however should I really have to do this every three minutes? It just seems like the RAM should not build up like that...I also have bSelectivePurgeUnusedOnFastTravel=0 in skyrimprefs.ini and bPreemptivelyUnloadCells=1 in my skyrim.ini If anyone has advice.... Is it my hardware, the game, my 10.5 GB texture folder, or all of the above? Link to comment Share on other sites More sharing options...
Recommended Posts