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Question: Modify the Z axis location of a body


Deleted5588120User

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I might have missed something but do anyone know how the game insert a specific body to the game?

I know it does so based on the skeleton because if I move the mesh compared to bones the mesh is drawn relative to the bones.

 

Question is, what value do skyrim use to know at what z axis location to place the body?

Is this hardcoded for male / female bodies?

 

For instance:

If I wish to make the player able to slightly walk on air / float when moving around causing the body, feet, hands and head to be slightly higher up on the z axis?

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