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Mass Freezes And Crashes


ArchAngelAlien

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If it is working as intended I don't mind. I just figured they were needed to make the batch patch correctly? No?

 

I have decided to overhaul my texture mods and use Texture Pack Combiner, I think it's compatible with Mod Organizer as long as I use it's executable through MO. This will allow me to just have 1 simple file for my textures, instead of 25.

 

http://skyrim.nexusmods.com/mods/20801#content

 

 

Actually it doesn't matter where it's executed at. So I figured it out. Going to take a few hours to get all these texture packs merged. I used a texture pack or two that automatic variants use, so I don't think I will be using Automatic variants as I am happy with just a simple texture mod.

Edited by ArchAngelAlien
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So I had to return my video cards, when running them in crossfire I got weird artifacts on screen and something wasn't right, so I have returned them for a exchange. Using my old 1.5 video card atm, I am finding myself CTDing often once more with my new build.

 

I built a texture pack with the texture pack combined, and it basically assured me that it's all compatible and won't crash my game. Running my mods I have now after some extensive trimming, and got about 3 CTDS and 2 freezes with 3 hours. I am not sure if it's the Vram, it very well could be. My sensors indicate it's capped at memory usage. But I am not sure if a VRAM issue would cause it to freeze, or just crash. Alot of people said it will just cause slow downs, but won't crash their game.

 

Can't get a straight answer. I know my current video card cannot handle the texture mods I have installed. I used nearly every file possible with the texture pack combiner. Even though my game looks different, there is one thing that always remains the same. I can't play the game for a few hours straight, without a crash or freeze still to this day.

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All I know is that catalyst drivers suck. I am having my own issues with the CCC and my new AMD card. I was also under the impression that the latest beta drivers didn't support crossfire (how screwed up is that....).

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Since I am running my old Nvidia card, and people say not even to use the bethesda high res dlc with 1.5 vram, I am going to disable all my texture mods and see if it's stable. My exchange won't be here for a week or so. So that will be a good test to see if my load order is actually stable and I am just not crashing by overloading my Vram.

 

GPUZ says I am capping my Vram just inside dungeons, outside it sits at max. So I assume it's my Vram causing the issues. Also running about 15 highly Vram intensive mods inside my combiner, including SFO punish your system. I am going to post my mods, and BOSS order for you to look at as this is my final build. The only thing lacking in this provided information is my texture mods, which I will sort out myself later when I get my video card exchange back and I can post them later after some testing.

 

For now I am just going to not use any texture mods. If I get good results, I will try the official bethesda texture packs with this: http://skyrim.nexusmods.com/mods/9080#content

 

The only texture mod I have installed for use is W.A.T.E.R as I use it's compatibility with RND, I don't think it should be an issue.

 

<p>SKSE Plugins:

<p>SKSE Version: 0.1.6.8

CFM_extensions.dll

SKSE_Elys_Uncapper.dll Version: 1.14.3.0

 

Unrecognized Plugins:

dD-Dragonborn-Dawnguard-EBT Patch.esp / - Enhanced Blood's Dawnguard file for compatibility

RND_Dragonborn-Patch.esp Active / - Realistic Needs and Diseases Dragonborn Comp Patch

Even Smaller Spell Light Radius- 65%.esp Active / - Spells GIve Off Light ESP

KWTelescope.esp Active / -Guess the Distance's ESP

 

I reinstalled the latest version of SKSE and Wyre Bash. I was able to patch with Wyre Bash flawlessly, and my bashed patch was made with no difficulty. I am also using automatic variants, but only the 3 suggested packages from the main site. Will post my boss order below.

Edited by ArchAngelAlien
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Recognized Plugins:

 

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.
Skyrim.esm Active
Update.esm Active
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Dragonborn.esm Active
ApachiiHair.esm Active
ApachiiHairFemales.esm Active
ApachiiHairMales.esm Active
ClimatesOfTamriel.esm Active
JSwords.esm Active
Lanterns Of Skyrim - All In One - Main.esm Active
SPIKE.esm Active
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Hearthfire Patch.esp Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Unofficial High Resolution Patch.esp Active
Chesko_Frostfall.esp Active
83Willows_101BUGS_V4_HighRes.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
ApachiiHelmetWigs.esp Active
CalienteVanillaArmorTweaks.esp
Chesko_WearableLantern.esp Active
GuessDistance.esp Active
JBS_hunting.esp Active
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active
Note: Use only one Lanterns Of Skyrim - All In One esp.
Convenient Horses.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
IMAGINATOR - Visual Control for Skyrim.esp Active
WetandCold.esp Active
SkyUI.esp Active
iHUD.esp Active
Cloaks.esp Active
1nivWICCloaks.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
1nivWICSkyCloaksPatch.esp Active
Dread Knight Weapon Set.esp Active
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
JSwordsDistributionBalancePlugin.esp Active
Silverlight Armor.esp Active
Dr_Bandolier.esp Active
Dr_BandolierDG.esp Active
BandolierForNPCMasterFile.esp Active
BandolierForNPCsWIC_V2.esp Active
BandolierForNPCsCheaperBandoliers_BalancedWeight_Dawnguard.esp Active
HarvestOverhaul.esp Active
HarvestOverhaulDawnguard.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
PumpingIron.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
Sweet&Sexy Lingerie.esp Active
Requires: CBBE
AchieveThat.esp Active
Babette.esp Active
Immersive Weapons.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
dD - Enhanced Blood Main.esp Active
Requires: Dawnguard Compatibility_Patch.
dD-Increase Fall Damage.esp
torches for RL (default life time).esp Active
RealisticRoomRental-Basic.esp Active
Realistic Lighting Overhaul - Illuminated Spells.esp Active
Realistic Lighting Overhaul - Dungeons.esp Active
Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Active
Realistic Lighting Overhaul - Major City Interiors.esp Active
Realistic Lighting Overhaul - 3.5 Weathers.esp Active
Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp Active
ClimatesOfTamriel-Dawnguard-Patch.esp Active
dD - Realistic Ragdoll Force - Realistic.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
dovahkiinrelax.esp Active
Dual Wield Parrying_SKSE.esp Active
Note: Use only one Dual Wield Parrying*.esp
The Dance of Death - Ultimate Edition.esp Active
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.

Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Combat.esp Active
SkyRe_EncounterZones.esp Active
SkyRe_EnemyAI.esp Active
SkyRe_EnemyScaling.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
SkyRe_StandingStones.esp Active
SkyRe_Survivalism.esp Active
HarvestOverhaulSkyReCompatibility.esp Active
Beards.esp Active
TheEyesOfBeauty.esp Active
3DNPC.esp Active
RealisticNeedsandDiseases.esp Active
RND_Dawnguard-Patch.esp Active
RND_HearthFires-Patch.esp Active
RND_USKP-Patch.esp Active
UFO - Ultimate Follower Overhaul.esp Active
Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
UFO - Dawnguard AddOn.esp Active
UFO - Heartfire AddOn.esp Active
ApachiiHairStyles.esp Active
ApachiiHairStylesELVES.esp Active
My Home Is Your Home.esp Active
Follower Trap Safety.esp Active
CerwidenCompanion.esp Active
Alternate Start - Live Another Life.esp Active
SkyRe_Races.esp Active
WATER.esp Active
WATER Plants.esp Active
WATER DB.esp Active
Waves.esp Active
RND_Water-Patch.esp Active
RaceMenu.esp Active
RaceMenuPlugin.esp Active
Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
Bashed Patch, 1.esp Active
Automatic Variants.esp Active
ReProccer.esp Active
WTF.esp Active
Note: May need TES5Edit cleaning. Several test generations of this SkyProc Patch included ITMs. A cleaning guide is available here.

 

 

 

I've cleaned WTF, as it had about 4 dirty edits. Here is my install order for overwrites:

 

Pic 1:

 

 

http://i.imgur.com/178H9am.png

 

 

Edited by ArchAngelAlien
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